Megascans in Unreal Engine смотреть последние обновления за сегодня на .
Take a deep dive into the creation of the light world portion of the Unreal Engine 5 Early Access Release demo, Valley of the Ancient. See how a small team of Quixel artists pushed the limits of the early access version of UE5, testing different workflows and new, groundbreaking features such as Nanite, Lumen, One File Per Actor system, World Partition, native Quixel Bridge integration and more. Get the Canyons of Utah Megascans collection here: 🤍 Get Bridge here: 🤍 Download Valley of the Ancient resources from the Unreal Engine 5 tab from the Epic Games Launcher.
In this talk, Quixel's Galen Davis covers the fundamentals of the Megascans ecosystem in Bridge, Mixer, and the UE4 plugin. Viewers will learn how to bring Megascans content into the engine with a single click, re-texture existing scan data in Mixer, and create photorealistic worlds in real time. Learn more at: 🤍 🤍 Quixel on YouTube - 🤍
Get ready to jump into using the all new Megascans Trees, now in early access. See how they work within the Unreal Engine environment and get up to speed with the foliage master material to control seasons and wind. Download the European Black Alder pack from the Unreal Engine Marketplace for free, and follow along! Marketplace pack: 🤍 Watch our announcement video: 🤍 Get the full lowdown on the blog: 🤍
In this video, Josh Powers shows you how to set-up and use the completely revamped Vertex Blend Material within the Megascans Unreal Plugin. You can leverage this material to add a tremendous amount of detail to your static objects with just a few clicks. So, be sure to download Bridge and take advantage of this free, and incredibly easy-to-use material! Read more on the blog: 🤍 Download Bridge here: 🤍
In this webinar, Teddy Bergsman and Galen Davis demonstrate how Quixel Megascans, Bridge, and Mixer 2020—along with the power of Unreal Engine—are pushing the boundaries of what’s now possible with 3D. Want to continue improving your Unreal Engine skills? Check out our free video courses and guided learning paths at Unreal Online Learning. 🤍 For Quixel tutorials, check out the Quixel YouTube channel: 🤍
In this quick video I'll show you how to quickly get Quixel Megascans assets straight into Unreal Engine 4 by using the Bridge plugin. This means that it takes only a few clicks to get AAA quality models and materials into UE4 - and all for free if you're using your Epic Games account! UNREAL ENGINE 4 FOR BEGINNERS TUTORIAL Click here for a detailed Unreal Engine 4 tutorial for Beginners: 🤍 PATREON Want to support my work and become a Game Dev Academy governor? Then check out the Patreon page & come and join us! ►► 🤍 DISCORD ♥ Join the Game Dev Academy Discord & get sorted into your Game Dev Academy house! - 🤍 ♥ LEARN MORE Check out the Maya Core Skills learning pathway on Pluralsight here to get a 10 day free trial (affiliate link): 🤍 MORE TUTORIALS FROM ME UV Mapping in Maya: 🤍 Unreal Engine 4 for Beginners: 🤍 Creating Your First Game in Unreal Engine 4: 🤍 MY PC SPECS (Affiliate links) CPU: 🤍 GPU: 🤍 Motherboard: 🤍 RAM: 🤍 PSU: 🤍 Case: 🤍 Keyboard: 🤍 Monitor: 🤍 ···················································································· Connect with me on Linkedin: 🤍 Like my Facebook page: 🤍 Follow me on Twitter: 🤍
Today I've started to make a new level by using and testing the cinematic mode of the unreal engine. This simulation is powered by #Quixel #megascans and Unreal Engine 5. The result is stunning and unbelievable. Enjoy! Song: Aliaksei Yukhnevich - End Of The Abyss Music provided by Tunetank. Free Download: 🤍
Tune in for an extensive breakdown on Friday September 6th at 7PM CET: 🤍 Try out Megascans, Bridge and Mixer for Free: 🤍 In this breakdown, Quixel's Jack McKelvie creates an urban alley and shows you how easy the entire environment creation process is with Megascans, Bridge and Mixer. Check out Jack's artstation: 🤍 Check out 'Create Counter-Strike in UE4' here: 🤍 Master Material: 🤍
We're so excited that Unreal Engine 5 is now available in Preview! This is a great time to jump in and see how you can use Bridge to easily drag and drop 3D content straight into your Unreal Engine projects. Find out more about the improvements to performance, quality, and new features in UE5 in Preview here: 🤍 Get started with Unreal Engine here: 🤍 Find out more about Bridge here: 🤍 Check out the Vertex Blend Material tutorial here: 🤍
To download megascans plugin visit : 🤍
This little project was inspired by Resident Evil village. I hope you enjoy it. You can purchase the following assets: Assets: 🤍 Sky-system: 🤍 If you want to know more about me: VK: 🤍 Reddit: 🤍 Artstation: 🤍 Instagram: 🤍 E-mail: e.zaytsev88design🤍gmail.com Tags: #UE5 #unrealengine #leveldesign #games #render #landscape #gamedesign #Геймдев #Lumen #делатьигры #swamp #unrealengineguide #ResidentEvil #environment #gameart #blender3d #village #maya3d #Dimitrescu #forest #Horror #Epicgames #Quixel #Аэррил #artdesign #photorealistic #Aerril #Игроваяиндустрия #Megascans
Hi, in this video we gonna see how to use displacement on any plane in an easy and fast way. Download Bridge for Windows: 🤍 Mac: 🤍 Linux: 🤍 hope i will help some. #ue5 #unrealengine #quixel
With the introduction of Unreal Engine 5, the Unreal ecosystem will soon blur the lines between indie startups and AAA titans. Welcome to the first video in a 3-part series, in which we'll explore why you should be excited about the future of next-gen games. In this video, we'll dive into how developers both big and small will now have access to cutting edge, accessible, and free tools that will allow them to craft higher fidelity worlds than ever before. IGN sat down with Brian Karis (Epic Games), Teddy Bergsman (Epic Games), and Nate Purkeypile (The Axis Unseen) to discuss how Unreal Engine 5's Nanite and Quixel Megascans streamline the development process for teams of any size. Stay tuned for our two follow up vides centered around Unreal Engine 5's Lumen Global Illumination tool and how MetaHuman Creator allows for the creation of lifelike characters. Advertisement by Epic Games
Presenting the latest release of Megascans Trees: European Hornbeam. Now available to download for Unreal Engine 5, Megascans Trees are ready to use right out of the box and can simply be dragged and dropped to create dense realistic forest scenes in minutes. Ensuring this latest release was as faithful to nature as possible and based on a solid foundation, our team has worked tirelessly to make development and iterations over a short period of time to capture these complex and beautiful living things. The new assets in this release allow you to add even more variety to the vegetation of your outdoor scenes with ease. Download the European Hornbeam pack: 🤍 Check out the blog for more on this latest release: 🤍 *Sketchfab assets credit* - "Museum Village Düppel - House 5" (🤍 by City Museum Berlin is licensed under Creative Commons Attribution 🤍 - "Museum Village Düppel - House 10" (🤍 by City Museum Berlin is licensed under Creative Commons Attribution 🤍
Wiktor Öhman demonstrates how you can create a realistic forest environment with Unreal Engine 4 and Megascans. Learn about basic layout, composition, detailing, lighting and post-processing in this 1 hour tutorial. For more on Megascans: 🤍 Ground Material Pastebin: 🤍
Heres how to install Bridge into your Unreal Engine project so you can access over 16,500 different Megascans assets to your projects.
In this video, learn how Quixel is integrating their assets into Unreal Engine 5, making them easier to use and access than ever! LINKS UNITY ASSET STORE 🤍 Disclaimers: All opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost. The Unity name, logo, brand, and other trademarks or images featured or referred to on my YouTube channel are licensed from and are the sole property of Unity Technologies. Neither I nor this YouTube channel is affiliated with, endorsed by, or sponsored by Unity Technologies or any of its affiliates. TIMESTAMPS 0:00 - Introduction 0:25 - How to access Quixel Bridge directly in Unreal Engine 5 1:13 - How to dock the Bridge window in Unreal Engine 5 1:56 - How to import assets from Bridge into your Unreal Engine 5 level 2:45 - How to set the quality of assets downloaded by Bridge 3:15 - Importing Megascans Materials into Unreal Engine 5 4:57 - Blend Materials with Bridge
Подробно шаг за шагом объясняю, как работать с Megascans Bridge в связке с игровым движком Unreal Engine 4! Понравилось видео? Буду очень рад, если ты поставишь лайк и подпишешься! А также напишешь в комментарии, что ты думаешь о таком формате видеороликов? Запасайся идеями для новых проектов! Приятного просмотра! Ссылки для связи: - Наш образовательный канал и чат в телеграме: 🤍 🤍 - Группа ВК: 🤍 - Инстаграм: 🤍 - Твиттер: 🤍
Bienvenue à toutes et à tous dans ce nouveau tuto lien de téléchargement de Bridge : 🤍 lien de téléchargement de unreal engine : 🤍 lien de mon discord (si vous êtes abonné vous avez un grade exclusif) : 🤍 Je fais des live régulièrement donc n'hésitez pas à activer la cloche des notification car je n'ai pas encore d'horaire fixe... Je lis l'ensemble des commentaires donc n'hésitez pas à réagir.
🎮Learn to create a game in Unreal Engine 5: 🤍 Learn to create Environments in Unreal here: 🤍 Learn to create Materials from scratch in UE5: 🤍 Learn how to model inside Unreal: 🤍 Megascans trees are available for free for all Unreal Engine projects! In this video you will learn how to download them and how can you use them to easily add trees to your projects. Grab Megascans Trees here: 🤍 Questions? Let us know in the comments! - 🎓Learning Unreal Engine? Start here with complete tutorials: 🤍 🎭Are you creating a game in Unreal Engine? Join our community! 🤍 - Connect with us here: 👦🏽Ram: 🤍 🤓Mao: 🤍 👶🏼Guille: 🤍 - Get in contact with us here! 🤍 🤍 🤍 🤍 🤍 - AFFILIATE LINKS* Intro to World Building in Unreal Engine: 🤍 *By making a purchase through any of our affiliate links, we receive a very small commission at no extra cost to you. This helps us on our mission to provide quality education to you. Thank you. #ue5 #gamedev #unrealengine Timestamps: 0:00 Intro 0:15 How to download the assets 0:35 Structure of the package 1:27 Global Foliage Actor 3:07 Bottom Bark Material 4:35 Tileable Bark Material 5:55 Leaf Material 7:41 Tree Decorations 8:24 Optimization 9:24 Foliage painting 10:43 Secret Pro Tip to make your scene look awesome
In this video we use some materials from the megascans to create a Blend material inside Unreal Engine 5 Patreon: 🤍 Follow me on Twiter: 🤍 Join our Discord: 🤍 Mesh Painting tutorial (concepts work in UE5) 🤍 Updated Quixel Mesh Blend Material 🤍 #UE5 #Megascans #UnrealEngine
Don't Ignore This On Quixel Megascan | Unreal Engine 5 hello everyone, in todays video we will talk about some tips about the Scaling of Quixel assets. i hope this video will be helpful for you. My instagram- 🤍 my gmail- jayapuriabiplab🤍gmail.com #ue5 #quixel #unrealengine
Hey everyone in this video we take a look at how to use the modeling tools (displacement) inside Unreal Engine 5 to create mega assemblies Patreon: 🤍 Instagram: 🤍 Follow me on Twiter: 🤍 Join our Discord: 🤍 New to Unreal Engine 5? Start here: 🤍 Time Stamps 00:00 Why Use mega assemblies 2:45 Creating Mega Assemblies Level 4:40 UE5 Modeling tools for Displacement 14:44 Designing a Mega Assembly in UE5 17:36 Mega Assembly Timelapse 20:40 How to turn Megascans into Mega Assemblies in UE5 24:30 Adding Mega Assemblies to the level
Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, Substance Painter, Substance Designer, Unity, Unreal Engine etc. Join this channel to get access to perks: 🤍 Megascans : 🤍 If you have and query related to this video or any other video feel free to drop a comment below and let me know. I’ll try to help you in every way I can. And if you want to learn further more than what I post on my channel then consider joining my discord from link given below. On discord we have a community where we discuss and try to solve issues we face during or modeling or texturing process in our weekly sessions. So, feel free to join in and learn something new and different. ▶️Instagram : 🤍 ▶️ArtStation : 🤍 ▶️Discord : 🤍 🔔Subscribe to my channel to get started in basic Modeling/Texturing/Game assets Designing/Rendering and much, much more: 👉🤍 🔔And if you are interested in learning 2D Graphic Design, Motion Graphics or Video Editing then please go and subscribe to my other channel: 👉 🤍 Check out our more helpful videos: 🔰Substance Painter to Marmoset Toolbag 🤍 🔰 Complete Introduction to Basic UV Mapping in Autodesk Maya 🤍 🔰 1 Hour Complete Guide in Weapon Creation (Modeling to Rendering) 🤍 🔰 Want to Create Custom Material in Substance Painter? 🤍 Thanks for watching 💚 Like 👍 Share ✉️ and Subscribe 💌 the channel for more interesting content And don’t forget to press the notification bell icon 🛎️.
Hey guys, In this video I will show you how to blend Megascans Assets from Quixel easily with your landscape in Unreal Engine 5. BuyMeACoffee: 🤍 Unreal Engine: 🤍 Megascans: 🤍 Blender: 🤍 Patreon: 🤍 Thanks for watching!
This video demonstrates how to make a Neo-Classical building, made of Quixel Megascans' modular building 3d assets, resizable, using the "Resizable Building Library". In this part of the tutorial I'm showing how to turn a house made of modular The Neo-Classical building parts can be found over here: 🤍 The "Resizable Building Library" is available on Unreal Engine Marketplace: 🤍
Introducing Rebirth, a real-time cinematic produced by Quixel, harnessing the power of Unreal Engine and real-world scans from the Megascans Icelandic collection. With photorealistic results rivaling traditional offline renderers, Rebirth represents a new way of crafting computer graphics. Set in the beautiful, other-worldly landscapes of Iceland, Rebirth brought together a team from VFX, games and ArchViz to produce a cinematic asking existential questions of machine/human hybrids. Discover Quixel Megascans: 🤍
How to Paint Blend Materials in Unreal Engine 5 with Megascans Megascans Plugin for Unreal Engine: Vertex Blend Material Unreal Engine 5 : How to REMOVE/HIDE Texture REPETITION with Natural Variations in UE5 Tutorial 🖌️FUSIONAR texturas FÁCIL ! Tutorial Unreal engine 5 UE4 Easy & Awesome Blend Materials - Tutorial - With Quixel Megascans How to use mesh paint editing tool in UE5 (Tutorial) Vertex Blending, How to Blend Textures in Unreal How To Setup Vertex Painting In Unreal Engine Height Blending Materials (UE4, valid for UE5) Unreal Engine 5 Landscape Material (beginner tutorial) How to do an RVT Blend with any Unreal Engine Surface How to Blend Different Textures in Unreal Engine - UE Beginner Tutorial (Easy) Blender To Unreal Engine 5 World machine Unreal engine 5 - How make a Realistic landscape in unreal engine 5 #1 Speed level design | Unreal Engine 5 Unreal Engine 5 Beginner Tutorial | Grassland Mountains Environment Quixel Tutorial: Landscape Blend Material with Megascans in Unreal Engine 4 New Megascans Landscape Blend Material in Unreal Engine 4 Unreal Engine 5 Russian WInter Urban Environment Real-time demo (FREE DOWNLOAD) Fluid Flux Plugin Released ~ Amazing Real-Time Fluids Plugin for Unreal Engine 5, Ocean and Rivers Unreal Engine Beginners Guide CH 14 Vertex Blending and Mesh Painting Unreal Engine 5 How to Create Realistic Glass Material | UE5 Complete Guide (4K) Unreal Engine 5 Forests Look Amazing! How To Change Viewport Resolution in Unreal Engine 5 Custom Terrain Meshes with Displacement for Unreal Engine 5 using Quixel Mixer & Megascans Textures How to HIDE Texture REPETITION in Unreal Engine - UE4 Tutorial تابعونا على صفحاتي فيس بوك 🤍 انستجرام 🤍 تيك توك 🤍
Megascans in Unreal Engine. Tutorial donde os enseño cómo importar megascans en Unreal, pasando primero por la instalación de Bridge. Espero que os guste, darle like al vídeo y suscribiros que es GRATIS!!!. Un saludo a todas y a todos. Página de HDR: 🤍 Tutoriales Render GPU: 🤍 Render Sequence: 🤍 Render Sequence sin Ruido: 🤍 Optix Denoiser: 🤍 Integración Cgi: 🤍 INSTAGRAM: 🤍 FACEBOOK: Jorge Closed Cgi TWITTER: 🤍 HCT Sound: 🤍 HCT Sound: 🤍 Hola, me llamo Jorge Cerrada creador del Studio Union Of Dreamers, donde encontraréis tutoriales de Modelado 3D, Animación 3D, Integración de Cgi, Texturizado en Substance Painter, Composición VFX, Interiorismo y elaboración de entornos en Unreal. En UOD somos grandes amantes del cine donde podréis ver cómo os hago análisis de lenguaje cinematográfico de las grandes producciones y de mi otra gran pasión que son los videojuegos tanto modernos, donde he colaborado en varios proyectos, como retro debido a que viví la fiebre de las consolas y el Arcade. Aprovechando toda mi experiencia os contaré todos sus secretos y trucos en el proceso de producción de videojuegos y animación 3D. Gracias por uniros a esta gran aventura. #megascans #unrealtutorial #unrealengine#quixel #bridge #quixelbridge #plugin #shader #material #rendermaya #maya #Maya #RenderAnimation #RenderizarMaya #3d #render #arnold #arnoldmaya #cgi #rendering #rendersequence #renderizar #animacion #animation3d #animation3d #renderpasses #passesrender #vfx #postproduction #postproduccion #composicionvfx #unreal #fotorrealismo #hiperrealismo #realistic #unreal4 #ue4
Facebook: 🤍 Discord: 🤍 Instagram: 🤍 - Assets: Iceland Vol.1: 🤍 Iceland Vol.2: 🤍 Grass: 🤍 - A simple landscape inspired by Death Stranding, made with Quixel Megascans. Be sure to subscribe if you like my videos, i will post a new speed level design every friday! Remember to activate the bell notification button! - Social: Patreon:🤍 Twitch: 🤍 - My Computer: CPU: 🤍 GPU: 🤍 RAM: 🤍 SSD: 🤍 HDD: 🤍 Motherboard: 🤍 Power Supply: 🤍 Case: 🤍 - #unrealenvironments #unrealengine4
Desert created in unreal engine 4 with the help quixel megascans assets. . . . Song: Unknown Artist: Unknown Music Promoted By No Copyright Nasheeds: 🤍 If you've read this far down the description, I just wanted to say that I appreciate each and every single one of you who take time out of your day to watch even a minute of my videos, it truly does mean a lot. Thank you so much!
How to Paint Blend Materials in Unreal Engine 5 with Megascans Megascans Plugin for Unreal Engine: Vertex Blend Material Unreal Engine 5 : How to REMOVE/HIDE Texture REPETITION with Natural Variations in UE5 Tutorial 🖌️FUSIONAR texturas FÁCIL ! Tutorial Unreal engine 5 UE4 Easy & Awesome Blend Materials - Tutorial - With Quixel Megascans How to use mesh paint editing tool in UE5 (Tutorial) Vertex Blending, How to Blend Textures in Unreal How To Setup Vertex Painting In Unreal Engine Height Blending Materials (UE4, valid for UE5) Unreal Engine 5 Landscape Material (beginner tutorial) How to do an RVT Blend with any Unreal Engine Surface How to Blend Different Textures in Unreal Engine - UE Beginner Tutorial (Easy) Blender To Unreal Engine 5 World machine Unreal engine 5 - How make a Realistic landscape in unreal engine 5 #1 Speed level design | Unreal Engine 5 Unreal Engine 5 Beginner Tutorial | Grassland Mountains Environment Quixel Tutorial: Landscape Blend Material with Megascans in Unreal Engine 4 New Megascans Landscape Blend Material in Unreal Engine 4 Unreal Engine 5 Russian WInter Urban Environment Real-time demo (FREE DOWNLOAD) Fluid Flux Plugin Released ~ Amazing Real-Time Fluids Plugin for Unreal Engine 5, Ocean and Rivers Unreal Engine Beginners Guide CH 14 Vertex Blending and Mesh Painting Unreal Engine 5 How to Create Realistic Glass Material | UE5 Complete Guide (4K) Unreal Engine 5 Forests Look Amazing! How To Change Viewport Resolution in Unreal Engine 5 Custom Terrain Meshes with Displacement for Unreal Engine 5 using Quixel Mixer & Megascans Textures How to HIDE Texture REPETITION in Unreal Engine - UE4 Tutorial تابعونا على صفحاتي فيس بوك 🤍 انستجرام 🤍 تيك توك 🤍
Sit back, relax and enjoy the latest release of Megascans Trees; the European Hornbeam forest biome, rendered in Unreal Engine 5. The European Hornbeam pack is available to download on the #UnrealEngine Marketplace: 🤍 More details in this blog: 🤍 #quixel #megascans #megascanstrees #unrealengine5 #ue5 Sketchfab assets and other credits: "Museum Village Düppel - House 5" (🤍 by City Museum Berlin is licensed under Creative Commons Attribution | 🤍 "Museum Village Düppel - House 10" (🤍 by City Museum Berlin is licensed under Creative Commons Attribution | 🤍 “Forest Ambience Sounds” (🤍 by Potion Audio - Sound Effects
Hello guys and gals welcome back to another video! Today I just wanted to make a quick tutorial to show you guys how to get your hands on FREE unlimited access to the largest asset library of photo-realistic scans via Quixel Bridge. Enjoy! 🤍
Here's how to install and work with Quixel MEGASCANS and BRIDGE in UNREAL ENGINE. We are currently updating our UNREAL ENGINE class - you are welcome to join in here: 🤍 . For FREE video tutorials visit 🤍 Like it & Share it Thanks P.S. Subscribe here for free UNREAL video tutorials 🤍
¿Quieres saber cómo crear rápidamente una calle en Unreal Engine 5 usando Quixel Megascans? En este tutorial aprenderás a utilizar assets realistas para diseñar un escenario en menos de 15 minutos ¡No te lo pierdas! ¡Espero que te sea útil y si tienes dudas, no dudes en dejarlas en los comentarios del video! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ FAQ: PREGUNTAS FRECUENTES - ¿Puedo cambiar la carpeta de descargas?: Sí, pulsa simplemente en el icono de la esquina superior derecha y selecciona "preferences" para establecer una nueva carpeta de descargas. - ¿Por qué no me aparece la opción de Quixel Bridge?: Lo primero es ir a "Settings ➡️ Plugins" y comprueba que "Bridge" esté activado. Si no te aparece el plugin, tienes que ir a tu Bibliotea en Epic Games, donde tienes tu colección de assets, busca "Quixel Bridge" y selecciona "Instalar en el motor". Luego activa el plugin como en el primer paso. Otra solución, es dentro del launcher de Epic Games, al lado del botón de iniciar de Unreal, en la flecha, seleccionar "Establecer actual". Si no, también puedes probar ir a la carpeta de instalación de Unreal "Epic/UE_5.0/Engine/Plugins" y busca una carpeta llamada "MegascansPlugin" y elimínala (haz una copia antes si quieres). A ver si así no la detecta y te da la opción de instalar Bridge desde la biblioteca de Epic Games. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Primer video del curso (Interfaz y Cámara): ➡️ 🤍 Segunda Parte de este tutorial (Decals): ➡️ 🤍 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 💻 MI PC ► Gráfica: NVIDIA GeForce RTX 2080 SUPER - 🤍 ► RAM: 64 GB - 🤍 ► Procesador: AMD Ryzen 9 3900X - 🤍 ► SSD 1 TB: 🤍 ► HDD 4 TB: 🤍 MI EQUIPO 🎥 ► Micrófono Rode Podmic: 🤍 ► Mezclador GoXLR Mini: 🤍 ► Cámara Sony Alpha 5100: 🤍 *Los enlaces de Amazon son de afiliado y apoyan al canal. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ REDES SOCIALES ▶️ TWITTER: 🤍 ⭐ MI BLOG: 🤍 📷 INSTAGRAM: 🤍 ✅ CANAL DE DISEÑO: 🤍 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ► Consigue Assets, música y cursos de GameDev baratos: 🤍 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ GRUPO DISCORD CURSO UE5 🤍 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ CAPÍTULOS: 00:00 ¿Qué vamos a crear? 00:30 Preparando el nivel 01:30 Introducción a Quixel Megascans 05:28 ¿Qué calidad descargar? 07:01 Descargar y colocar assets 09:14 Creamos la carretera 10:30 Instancias de material 12:12 Creamos la acera 14:41 Dar realismo a la calle 18:00 Colocar al personaje en la calle
We wanted to see what was possible when you pair Unreal Engine 5, the world’s most open and advanced real-time 3D creation tool, with Quixel Megascans, as well as assets from Sketchfab and the Unreal Engine Marketplace. So we set a challenge for ourselves — a project we call “Ninety Days”. What our teams were able to accomplish far exceeded our wildest expectations, creating over 40 distinctly stunning environments in just a few days each — something that would’ve been unimaginable just a few years ago. We hope you will enjoy this showcase! Read all about the Ninety Days project on our blog: 🤍 We’d also like to thank here all the super talented creators whose contributions helped make the ‘Ninety Days in Unreal Engine 5’ project possible. For more art from the Ninety Days project check out our Art Blast on ArtStation: 🤍
Learn how to create a realistic, animated, windy field in Unreal Engine 4 using Megascans materials. Megascans 🤍
Project Files : 🤍 After the partnership between epic games and quixel megascans, we can freely use the whole megascan asset library with unreal engine projects. Today, I am going to explore and see how to search and download some assets from megascan and using those assets inside the unreal engine 4. For this process, I will be using quixel bridge application.