Fevvy Skyrim смотреть последние обновления за сегодня на .
This is a guide on collecting all the required Daedric Artifacts for the Oblivion Walker Achievement in the fastest time possible in The Elder Scrolls V: Skyrim. Only Special Edition Content was used. Subscribe ➡ 🤍 Follow me on Twitter ➡ 🤍 Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Think you can do better? Prove it. Final Stats: Level 30 Magicka 100 | Health 260 | Stamina 230 | Perks: Armsman 1/5 Armsman 2/5 Fighting Stance Novice Illusion Apprentice Illusion Armsman 3/5 I didn't use any other perks for this run, Heavy Armor perks probably would have been smart though. Music In order of Appearance: Standoff - Nylonia Hanukkah Dance - Yinon Muallem Piece of Cake - Mac Taboel Remora - Marten Moses Dark Premonitions - Jon Sumner Keep That Train Running - Addie Horner The De Geer Drop - Mean Dabber Urban Chase - FormantX Out of the Dark - Jon Bjork Tiptoe in the Dark - Mike Franklyn Evil Tendencies - Farrell Wooten (1) Nothing to Be Scared Of - Kikoru Bones - Coma Svensson Twinkle Mind - Stationary Sign Bring In the Clowns - Speedy The Spider Lava_Powers (Instrumental Version) - Janset Shadow of a Ghost - Etienne Roussel Dark Times - Etienne Roussel Mr Big Time - Isaac Larson Dance of the Dryads - Etienne Roussel Get Back in the Game (Instrumental Version) - Clandestyne Choir Hymn - More than Family Out of Order - The Fly Guy Five Kill the Messenger - Phoenix Tail Close to the Edge - Hampus Naeselius Back on the Roads - Medite Dark Dripping - Charles Holme Oscar the Outlaw - Roy Edwin Williams Waltz for the Wicked - Eneide Alpha Squad - Hampus Naeselius This Is Not a Goodbye - Edward Karl Hanson
A step by step guide on building the Ultimate Vampire Lord on Legendary Difficulty in The Elder Scrolls V: Skyrim. Anniversary Edition is required for full completion of this build. Subscribe ➡ 🤍 Follow me on Twitter ➡ 🤍 Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Final Stats: Level 49 Magicka 100 | Health 430 | Stamina 250 | All before buffs from equipment or Standing Stones. 66 One-Handed 20 Archery 16 Light Armor 17 Sneak 17 Lockpicking 15 Pickpocket 78 Speech 100 Alchemy 25 lllusion 100 Conjuration 38 Destruction 70 Restoration 100 Alteration 100 Enchanting 100 Smithing 38 Heavy Armor 20 Block 20 Two-Handed Perk list in the order I buy the perks not the level that I obtain them. Perks in order of purchase: Armsman 1/5 Armsman 2/5 Armsman 3/5 Fighting Stance Savage Strike Enchanter 1/5 Enchanter 2/5 Enchanter 3/5 Enchanter 4/5 Enchanter 5/5 Insightful Enchanter Corpus Enchanter Alchemy 1/5 Alchemy 2/5 Physician Benefactor Alchemy 3/5 Alchemy 4/5 Haggling 1/5 Allure Merchant Alchemist 5/5 Extra Effect Novice Restoration Regeneration Necromage Novice Alteration Apprentice Alteration Adept Alteration Expert Alteration Atronach Steel Smithing Arcane Blacksmith Dwarven Smithing Orcish Smithing Ebony Smithing Critical Charge Novice Conjuration Necromancy Dark Souls Twin Souls Perks after this can be invested however you like. Final Gear: Madness Armor - Fortify Destruction and Magicka Regen + Fortify Destruction Madness Gauntlets - Fortify One Handed + Fortify Magicka Madness Boots - Fortify One Handed + Fortify Stamina Regen Necklace - Fortify Conjuration + Fortify Stamina Regen Ring - Fortify Health Regen + Fortify Health Important Enchantments to buy for this build: Smithing Alchemy Health Health Regen Destruction Destruction and Magicka Regen (From Robes) Conjuration Stamina Stamina Regen Magicka Magicka Regen One Handed The staff enchanter inside Bloodchill Manor gives 20x the normal xp for enchanting a staff. Upon arriving on Solstheim you receive a debuff which reduces staff enchanter xp by 95%, However if you don't visit Solstheim and use the 2 unenchanted staves found inside Myrwatch you can reach 60+ Enchanting with only 2 enchantments. If you dupe the staves you can reach 100 Enchanting with only 10 staves. Music In order of Appearance: Evil Reigns - Bill Ferngren High Tech - Rocket Jr Replica (Instrumental Version) - I'MIN Dangerous Forests - Experia Funny Discoveries - J.F. Gloss Raise The Evil - Martin Klem Cooking with Friends - TAGE Evil Genius - Phoenix Tail Balls of Steel - Rymdklang Soundtracks There's a Heatwave (Instrumental Version) - Siine Personal Vendetta - Edgar Hopp March of the Ducks - Mike Franklyn Racing Hearts - Mattie Maguire Merry-Go-Round - Stationary Sign Burnin' Up - Hell Nasty Oregano - Vendla Forged in Steel - Reynard Seidel Steady Slammin' - Donell Mase The Breaking Point - Phoenix Tail The Storm Will Come - Dream Cave The Genetic Code - David Celeste Instinct - STRLGHT
A step by step guide on building an OP Master Assassin Build utilising Poisons and Stealth on Legendary Difficulty in The Elder Scrolls V: Skyrim. Anniversary Edition is required for full completion of this build. Subscribe ➡ 🤍 Follow me on Twitter ➡ 🤍 Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Final Stats: Level 47 Magicka 100 | Health 470 | Stamina 190 | All before buffs from equipment or Standing Stones. 46 One-Handed 15 Archery 22 Light Armor 100 Sneak 25 Lockpicking 100 Pickpocket 78 Speech 100 Alchemy 15 lllusion 15 Conjuration 15 Destruction 70 Restoration 20 Alteration 100 Enchanting 100 Smithing 20 Heavy Armor 15 Block 15 Two-Handed Perk list in the order I buy the perks not the level that I obtain them. Perks in order of purchase: Stealth 1/5 Backstab Deadly Aim Assassin's Blade Muffled Movement Light Foot Silent roll Silence Shadow Warrior Haggling 1/5 Allure Merchant Enchanter 1/5 Enchanter 2/5 Enchanter 3/5 Enchanter 4/5 Insightful Enchanter Alchemist 1/5 Alchemist 2/5 Physician Benefactor Alchemist 3/5 Light Fingers 1/5 Alchemist 4/5 Night Thief Cutpurse Poisoned Alchemist 5/5 Enchanter 5/5 Corpus Enchanter Extra Effect Novice Restoration Regeneration Necromage Poisoner Concentrated Poison Steel Smithing Dwarven Smithing Orcish Smithing Ebony Smithing Daedric Smithing Arcane Blacksmith Perks after this can be invested however you like. Final Gear: Masked Necromancer Hood - Fortify Magicka + Fortify Magicka Regen Ebony Mail Shrouded Gloves Daedric Boots - Fortify Sneak + Fortify Fire Resistance Necklace - Fortify Sneaking + Fortify Stamina Regen Ring - Fortify Sneak + Fortify Health Important Enchantments to buy for this build: Soul Trap (Weapon) Absorb Health (Weapon) Smithing Alchemy Restoration Pickpocket Sneak Magicka Magicka regen Stamina Regen One Handed Fire Resistance The staff enchanter inside Bloodchill Manor gives 20x the normal xp for enchanting a staff. Upon arriving on Solstheim you receive a debuff which reduces staff enchanter xp by 95%, However if you don't visit Solstheim and use the 2 unenchanted staves found inside Myrwatch you can reach 60+ Enchanting with only 2 enchantments. If you dupe the staves you can reach 100 Enchanting with only 10 staves. Music In order of Appearance: Ghost Assassin - Ted Beattie Arcadewave - Lupus Nocte Ghost Busting - DEF LEV Pure Color - Frank Jonsson Ghosting - Christoffer Moe Ditlevsen Break Your Chains (Instrumental Version) - Happy Republic The Shadow - Christoffer Moe Ditlevsen Diamond in the Rough (Instrumental Version) - Zorro Thief - Rossier Maniamaster - Lupus Nocte Il viaggio - Duke Herrington Tracker - Christoffer Moe Ditlevsen Arcane Sun - Max Anson Air Spark - Robert Ruth The Star Slowly Fades - Of Water Fight for Glory - FormantX
A step by step guide to creating an OP Skyrim Warrior Build in less then 1.5 hours for use on Legendary Difficulty. Anniversary Edition is required for full completion of this build. Subscribe ➡ 🤍 Follow me on Twitter ➡ 🤍 Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Final Stats: Level 15 Magicka 100 | Health 190 | Stamina 150 | All before buffs from equipment or Standing Stones. 22 One-Handed 15 Archery 15 Light Armor 15 Sneak 15 Lockpicking 15 Pickpocket 22 Speech 15 Alchemy 15 lllusion 18 Conjuration 15 Destruction 15 Restoration 15 Alteration 84 Enchanting 21 Smithing 25 Heavy Armor 20 Block 35 Two-Handed Perks in order of purchase: Barbarian 1/5 Barbarian 2/5 Enchanter 1/5 Enchanter 2/5 Enchanter 3/5 Enchanter 4/5 Enchanter 5/5 Insightful Enchanter Corpus Enchanter Juggernaut 1/5 Juggernaut 2/5 Perks after this can be invested however you like. However I would recommed investing perks further into Heavy Armor, Two-Handed and Smithing. Gear: Stalhrim Fur Helmet - None Stalhrim Fur Armor - Fortify Health Stalhrim Fur Armor Gauntlets - Fortify Two-Handed Stalhrim Fur Boots - Fortify Two-Handed Necklace - Fortify Two-Handed Ring - Fortify Two-Handed The staff enchanter inside Bloodchill Manor gives 20x the normal xp for enchanting a staff. Upon arriving on Solstheim you receive a debuff which reduces staff enchanter xp by 95%, However if you don't visit Solstheim and use the 2 unenchanted staves found inside Myrwatch you can reach 60+ Enchanting with only 2 enchantments. If you dupe the staves you can reach 100 Enchanting with only 10 staves. Music In order of Appearance: Among the Clouds - Helmut Schenker Haunted Playhouse - Stationary Sign Granny Dance - Scoobadive The Dark Wizard - Christoffer Moe Ditlevsen Salute - Lukas Got Lucky Shadowed - John B. Lund Made for you - STRLGHT Desert Storm - Pearce Roswell Knockin on Whoever's Door - The Big Let Down Living in a Fantasy - Pulsed Nightbound - Splasher! As Rainbows Fall - Deskant Line of Fire - Aiyo Global Impact - Philip Ayers
A step-by-step guide on building an OP Blademaster Build on Legendary Difficulty in The Elder Scrolls V: Skyrim. Anniversary Edition is required for full completion of this build. Subscribe ➡ 🤍 Follow me on Twitter ➡ 🤍 Please leave any questions or helpful points in the comments below, and I will do my best to get back to everyone. Final Stats: Level 48 Magicka 100 | Health 460 | Stamina 200 | All before buffs from equipment or Standing Stones. 72 One-Handed 15 Archery 20 Light Armor 16 Sneak 18 Lockpicking 15 Pickpocket 71 Speech 100 Alchemy 15 Illusion 15 Conjuration 15 Destruction 70 Restoration 100 Alteration 100 Enchanting 100 Smithing 31 Heavy Armor 30 Block 15 Two-Handed Perk list in the order I buy the perks, not the level that I obtain them. Perks in order of purchase: Armsman 1/5 Armsman 2/5 Armsman 3/5 Fighting Stance Savage Strike Shield Wall 1/5 Quick Reflexes Juggernaut 1/5 Juggernaut 2/5 Armsman 4/5 Alchemist 1/5 Haggling 1/5 Physician Alchemist 2/5 Benefactor Allure Merchant Alchemist 3/5 Enchanter 1/5 Enchanter 2/5 Enchanter 3/5 Enchanter 4/5 Enchanter 5/5 Insightful Enchanter Corpus Enchanter Extra Effect Novice Restoration Regeneration Necromage Alchemist 4/5 Alchemist 5/5 Novice Alteration Apprentice Alteration Adept Alteration Stability Expert Alteration Atronach Steel Smithing Arcane Blacksmith Dwarven Smithing Orcish Smithing Ebony Smithing Daedric Smithing Dual Flurry 1/2 Dual Flurry 2/2 Dual Savagery Dragon Armor Perks after this can be invested however you like. Silver Gear: Bloodworm Helm Silver Armor - Fortify Health + Fortify Health Regen Silver Gauntlets - Fortify One-Handed + Fortify Block Silver Boots - Fortify One-Handed + Fortify Stamina Regen Ring - Fortify One-Handed + Fortify Stamina Amulet of Talos Dawnfang Bloodthirst Final Gear: Bloodworm Helm Dragonplate Insulated Armor - Fortify Health + Fortify Health Regen Dragonplate Insulated Gauntlets - Fortify One-Handed + Fortify Block Dragonplate Insulated Boots - Fortify One-Handed + Fortify Stamina Regen Ring - Fortify One-Handed + Fortify Stamina Amulet of Talos 2x Madness Swords (Unenchanted, feel free to enchant the one in the right hand, it will still work with Elemental Fury) Enchantments required for this build: Health Health regen Stamina Stamina regen One-handed Block Smithing Alchemy Restoration Alteration A weapon Enchantment of any kind for Enchanting training. Clothing Required for Crafting Gear: Captains Clothes - Smithing Captains Boots - Smithing Gloves - Smithing and Alchemy Hat - Alchemy Ring - Smithing and Alchemy Necklace - Smithing and Alchemy Staff Enchanter: The staff enchanter inside Bloodchill Manor gives 20x the normal XP for enchanting a staff. Upon arriving on Solstheim, you receive a debuff that reduces staff enchanter XP by 95%. However, if you don't visit Solstheim and use the 2 unenchanted staves found inside Myrwatch + the 2 from the Arms of Chaos quest, you can reach 85+ Enchanting with only 4 enchantments. If you dupe the staves, you can reach 100 Enchanting with only 10 staves. Music in order of appearance: Ain't Messin' Around - Will Harrison Vince, Hack Comedian - Harry Edvino Scary Stairsteps - Stationary Sign Kick the Tires - Will Harrison Baby It's You (Instrumental Version) - Revel Day Detector - Max Anson Skullcrusher - Cushy Demure - Ever So Blue Temple of Sacrifice - Trailer Worx Close Talker - Ritchie Everett Something like Us - Damma Beatz For the Love of You - Victor Lundberg Continue - Ballpoint Kenji - Ooyy Jim & the Umbrella - Mike Franklyn Rock Solid - Mothers Madness Cold Trickle - William Benckert Feelings Betrayed - Claude Signet The Spectacle - Flickering I'll Stand My Ground - Toby Tranter Too Quiet - Aiyo Cannons Ahead - Bonnie Grace Fight for Glory - FormantX
A guide on how to setup the most broken MAGE GOD build on Legendary Difficulty. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Final Stats: Level 46 Magicka 200 | Health 430 | Stamina 100 | All before buffs from equipment or standing stones. 15 One-Handed 15 Archery 20 Light Armor 20 Sneak 18 Lockpicking 18 Pickpocket 68 Speech 100 Alchemy 50 lllusion 100 Conjuration 100 Destruction 70 Restoration 20 Alteration 100 Enchanting 100 Smithing 26 Heavy Armor 15 Block 15 Two-Handed Perk list is the order I buy the perks not the level that I obtain them. Perks in order of purchase: 2 Novice Conjuration | 3 Adept Conjuration | 4 Expert Conjuration | 5 Summoner | 6 Atromancy | 7 Elemental Potency | 8 Twin Souls | 9 Alchemist 1/5 | 10 Alchemist 2/5 | 11 Physician | 12 Benefactor | 13 Alchemist 3/5 | 14 Enchanter 1/5 | 15 Enchanter 2/5 | 16 Enchanter 3/5 | 17 Enchanter 4/5 | 18 Insightful Enchanter | 19 Corpus Enchanter | 20 Alchemist 4/5 | 21 Alchemist 5/5 | 22 Enchanter 5/5 | 23 Extra Effect | 24 Novice Destruction | 25 Augmented Flames 1/2 | 26 Augmented Flames 2/2 | 27 Augmented Frost 1/2 | 28 Augmented Frost 2/2 | 29 Augmented Shock 1/2 | 30 Augmented Shock 2/2 | 31 Destruction Duel Casting | 32 Impact | 33 Disintegrate | 34 Novice Restoration | 35 Regeneration | 36 Necromage | 37 Novice Illusion | 38 Animage | 39 Hypnotic Gaze | 40 Aspect of Terror | 41 Deep Freeze | 42 Poisoner | 43 Concentrated Poison | 44 Green Thumb | Perks after this can be invested however you like. All Enchantments and armor items used for crafting can be found at Radiant Raiment in Solitude. Final Gear: Mask of Sotha Sil - Fortify Destruction + Fortify Conjuration Her Hand Armor - Fortify Health + Fortify Stamina Her Hand Gauntlets - Fortify Magicka + Fortify Heavy Armor Her Hand Boots - Fortify Stamina + Fortify Stamina Regen Nordic Amulet - Fortify Magic Resistance + Fortify Stamina Regen Nordic Ring - Fortify Restoration + Fortify Health Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: Juggernaut March - Formantx Just Playing - Jules Gaia Two Steps Back - Jules Gaia A New Path - Jon Bjork Hadouken - Lupus Nocte Slicked Back - Jules Gaia Run With Your Heart - Dream Cave Retrovision - Edward Karl Hanson Underground Drift - Jon Bjork AOW - Splasher! Road of Fury - John Abbot Reign - A P O L L O Gods of Jupiter - Splasher!
A guide on becoming wealthy as quickly as possible in Skyrim’s Anniversary Edition and Special Edition. Played entirely on Legendary Difficulty without any mods installed. Follow along to become a millionaire in no time! Leave any further questions below. Final Stats: Level 31 Magicka 100 | Health 270 | Stamina 230 | All before buffs from equipment or standing stones. Put points into whatever stats you like. 28 One-Handed 16 Archery 20 Light Armor 20 Sneak 31 Lockpicking 20 Pickpocket 100 Speech 100 Alchemy 15 lllusion 15 Conjuration 15 Destruction 20 Restoration 20 Alteration 91 Enchanting 15 Smithing 15 Heavy Armor 15 Block 15 Two-Handed Perk list in the order I buy the perks not the level that I obtain them. Perks in order of purchase: Haggling 1/5 Haggling 2/5 Alchemist 1/5 Alchemist 2/5 Physician Haggling 3/5 Allure Merchant Benefactor Alchemist 3/5 Alchemist 4/5 Haggling 4/5 Alchemist 5/5 Enchanter 1/5 Enchanter 2/5 Enchanter 3/5 Enchanter 4/5 Enchanter 5/5 Insightful Enchanter Corpus Enchanter Investor Fence Master Trader Please leave any questions or helpful points in the comments below and I will do my best to get back to you. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP Skyrim guides: 🤍 Or my Fallout 4 Guides: 🤍 Follow me on Twitter at - 🤍 Music In order of Appearance: Chase me - Shiver Disk Rain Checking - OTE Inferno Beat - Vanity Street The World Beneath Waves Longing for Mr Klezmer - The Fly Guy Five Approach Angle - Isaac Larson Wild Slide - Jules Gaia Bed of Nails - Splasher! To Catch an Albatross
A step by step guide on building an OP Lord of Darkness Build on Legendary Difficulty in The Elder Scrolls V: Skyrim. Anniversary Edition is required for full completion of this build. Subscribe ➡ 🤍 Follow me on Twitter ➡ 🤍 Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Final Stats: Level 51 Magicka 250 | Health 480 | Stamina 130 | All before buffs from equipment or Standing Stones. 72 One-Handed 15 Archery 29 Light Armor 16 Sneak 17 Lockpicking 15 Pickpocket 71 Speech 100 Alchemy 25 lllusion 100 Conjuration 93 Destruction 70 Restoration 100 Alteration 100 Enchanting 100 Smithing 38 Heavy Armor 20 Block 15 Two-Handed Perk list in the order I buy the perks not the level that I obtain them. Perks in order of purchase: Armsman 1/5 Armsman 2/5 Armsman 3/5 Fighting Stance Novice Conjuration Haggling 1/5 Alchemist 1/5 Alchemist 2/5 Physician Benefactor Alchemist 3/5 Allure Merchant Apprentice Conjuration Adept Conjuration Alchemist 4/5 Necromancy Dark Souls Twin Souls Alchemist 5/5 Novice Alteration Apprentice Alteration Adept Alteration Novice Restoration Regeneration Necromage Expert Alteration Atronach Enchanter 1/5 Enchanter 2/5 Enchanter 3/5 Enchanter 4/5 Enchanter 5/5 Insightful Enchanter Corpus Enchanter Extra Effect Steel Smithing Elven Smithing Advanced Armors Arcane Blacksmith Fire Enchanter Frost Enchanter Storm Enchanter Savage Strike Dwarven Smithing Armsman 4/5 Critical Charge Expert Conjuration Master Conjuration Perks after this can be invested however you like. Final Gear: Cultist Mask - Fortify Conjuration + Fortify Destruction Falmer Heavy Armor - Fortify Destruction and Magicka Regen + Fortify Health Falmer Heavy Gauntlets - Fortify One Handed + Fortify Magicka Falmer Heavy Boots - Fortify One Handed + Fortify Stamina Regen Necklace - Fortify One Handed + Fortify Stamina Regen Ring - Fortify One Handed + Fortify Health Important Enchantments to buy for this build: Chaos Damage (Weapon) Absorb Health (Weapon) Smithing Alchemy Health Destruction Destruction and Magicka Regen (From Robes) Conjuration Stamina Stamina Regen Magicka Magicka Regen One Handed The staff enchanter inside Bloodchill Manor gives 20x the normal xp for enchanting a staff. Upon arriving on Solstheim you receive a debuff which reduces staff enchanter xp by 95%, However if you don't visit Solstheim and use the 2 unenchanted staves found inside Myrwatch you can reach 60+ Enchanting with only 2 enchantments. If you dupe the staves you can reach 100 Enchanting with only 10 staves. Music In order of Appearance: Not Looking Good - Jon Bjork Born Sinister - Christoffer Moe Ditlevsen Ctrl Alt Del (Instrumental Version) - Milva Here, There and Everywhere - J.F. Gloss Tulips (Instrumental Version) - Superintendent McCupcakes Unfaithful Doll - Ludvig Moulin Full Moon Rag - Roy Williams Cruising - Beck and Call Get Down 'Til We Die - Alphascan Upright - Heigh-Ho Italian Restaurant (Accordion Version) - Magnus Ringblom Dark Roads - Walt Adams Crowned Kings - Dream Cave As Light Returns - Walt Adams SUPRA - STRLGHT A Glimmering Start - Got Happy Expanding - Elliptik WORST OF ME (Instrumental Version) - Superintendent McCupcakes Zigzag - Berny Shepard Trap at Home - Damma Beatz Shadow Warriors - Coma Svensson Dead Bells - Heyson Dark Alley Shadows - Experia Army of Darkness - Eoin Mantell
A step by step guide on creating an OP ARCH-MAGE BUILD on Legendary Difficulty. Using of all the schools of magic - Destruction, Illusion, Alteration, Restoration, Conjuration, Alchemy and Enchanting. Played on Skyrim the Special Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. The best pure mage build yet! Final Stats: Level 51 Magicka 490 | Health 210 | Stamina 100 | All before buffs from equipment or standing stones. 15 One-Handed 15 Archery 15 Light Armor 15 Sneak 17 Lockpicking 15 Pickpocket 68 Speech 100 Alchemy 100 Illusion 100 Conjuration 100 Destruction 100 Restoration 100 Alteration 100 Enchanting 38 Smithing 15 Heavy Armor 15 Block 15 Two-Handed Perks in order of purchase: 2 Novice Conjuration | 3 Apprentice Conjuration | 4 Adept Conjuration | 5 Expert Conjuration | 6 Summoner 1/2 | 7 Atromancy | 8 Elemental potency | 9 Twin Souls | 10 Alchemist 1/5 | 11 Alchemist 2/5 | 12 Physician | 13 Benefactor | 14 Alchemist 3/5 | 15 Alchemist 4/5 | 16 Haggling 1/5 | 17 Enchanter 1/5 | 18 Enchanter 2/5 | 19 Enchanter 3/5 | 20 Enchanter 4/5 | 21 Insightful Enchanter | 22 Corpus Enchanter | 23 Alchemist 5/5 | 24 Allure | 25 Merchant | 26 Enchanter 5/5 | 27 Extra Effect | 28 Novice Restoration | 29 Regeneration | 30 Nercomage | 31 Novice Destruction | 32 Destruction Duel Cast | 33 Impact | 34 Augmented Shock 1/2 | 35 Augmented Shock 2/2 | 36 Augmented Flames 1/2 | 37 Augmented Flames 2/2 | 38 Augmented Frost 1/2 | 39 Augmented Frost 2/2 | 40 Novice Illusion | 41 Hypnotic Gaze | 42 Aspect of Terror | 43 Animage | 44 Novice Alteration | 45 Apprentice Alteration | 46 Magic Resistance 1/3 | 47 Magic Resistance 2/3 | 48 Magic Resistance 3/3 | 49 Adept Alteration | 50 Disintegrate | 51 Respite | Gaining aspect of terror from the Illusion tree after getting the augmented flames perks will add an extra 15 points of damage to your fire spells. Perks after this can be invested however you like. All Enchantments used for crafting can be found at Radiant Raiment in Solitude for armor enchantments or Glover Mallory on Solstheim for weapon enchantments. Final Gear: Circlet - Fortify Destruction + Fortify Alteration Thalmor Boots - Fire Resist + Frost Resist Thalmor Gloves - Fortify Magicka Silver Necklace - Fortify Destruction + Fortify Conjuration Silver Ring - Fortify Conjuration + Fortify Alteration Archmage Robes Buffs: Agent of Mara The Mage Stone Seeker of Sorcery Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: The Reaping - Jon Bjork Grab a Cab - Rune Dale Ain't No Thing But To Swing - Jules Gaia A Magic Moon - Howard Harper-Barnes The Final Overthrow - Bonnie Grace Imposter - Sightless in Shadow Undaunted Warrior - Bonnie Grace Grit Chips - T-Shirts _ Sweats The Resistance - Jo Wandrini Time to Swing - Arthur Benson Late for Work - Helmut Schenker Over Dark Waters - Bonnie Grace Jazz in Paris - Radio Night Win Win Win - Xack Celestial Forces - Edgar Hopp Block Party - Hell Nasty The Proving Grounds - Dragon Tamer
A guide on how to set up an Overpowered Stealth Archer Build on Legendary Difficulty. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Final Stats: Level 62 Magicka 230 | Health 500 | Stamina 180 | All before buffs from equipment or standing stones. 28 One-Handed 81 Archery 15 Light Armor 100 Sneak 29 Lockpicking 100 Pickpocket 78 Speech 100 Alchemy 15 lllusion 15 Conjuration 15 Destruction 70 Restoration 100 Alteration 100 Enchanting 100 Smithing 20 Heavy Armor 15 Block 15 Two-Handed Perk list in the order I buy the perks not the level that I obtain them. Perks in order of purchase: 2 Alchemist 1/5 | 3 Alchemist 2/5 | 4 Physician | 5 Benefactor | 6 Alchemist 3/5 | 7 Alchemist 4/5 | 8 Haggling 1/5 | 9 Allure | 10 Enchanter 1/5 | 11 Enchanter 2/5 | 12 Enchanter 3/5 | 13 Enchanter 4/5 | 14 Insightful Enchanter | 15 Corpus Enchanter | 16 Alchemist 5/5 | 17 Merchant | 18 Enchanter 5/5 | 19 Extra Effect | 20 Steel Smithing | 21 Dwarven Smithing | 22 Orcish Smithing | 23 Ebony Smithing | 24 Fire Enchanter | 25 Frost Enchanter | 26 Storm Enchanter | 27 Juggernaut 1/5 | 28 Overdraw 1/5 | 29 Overdraw 2/5 | 30 Overdraw 3/5 | 31 Eagle Eye | 32 Power Shot | 33 Steady hand 1/2 | 34 Stealth 1/5 | 35 Backstab | 36 Deady Aim | 37 Muffled Movement | 38 Light Foot | 39 Silent Roll | 40 Silence | 41 Shadow Warrior | 42 Novice Alteration | 43 Apprentice Alteration | 44 Adept Alteration | 45 Expert Alteration | 46 Atronach | 47 Novice Restoration | 48 Regeneration | 49 Necromage | 50 Light Fingers 1/5 | 51 Night Thief | 52 Cut Purse | 53 Misdirection | 54 Perfect Touch | 55 Overdraw 4/5 | 56 Arcane Blacksmith | 57 Quickshot | 58 Overdraw 5/5 | 59 Steady Hand 2/2 | 60 Daedric Smithing | 61 Dragon Armor | Perks after this can be invested however you like. All Enchantments and armor items used for crafting can be found at Radiant Raiment in Solitude. Mid Game Gear: Ebony Helmet - Fortify Destruction + Fortify Archery Ebony Armor - Fortify Destruction + Fortify Illusion Ebony Gauntlets - Fortify Archery + Fortify Sneak Ebony Boots - Fortify Sneak + Fortify Stamina Necklace - Fortify Destruction + Fortify Archery Ring - Fortify Archery + Fortify Illusion Ebony Bow - Chaos Damage + Fire Damage I put Illusion on the mid game gear with the intention to use Illusion spells but I didn't need them. I would recommend replacing with Enchantments that boost either stamina or health for the mid game gear. Final Gear: Nightingale Hood - Fortify Illusion Ebony Plate Armor - Fortify Health + Fortify Stamina Ebony Plate Gauntlets - Fortify Pickpocket + Fortify Archery Ebony Plate Boots - Fortify Sneak + Fortify Stamina Regen Silver Necklace - Fortify Archery + Fortify Health Regen Silver Ring - Fortify Archery + Fortify Magic Resistance Bow of Shadows Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: Back in the Saddle - Gerhard Feng Nuthin to See Here - Alvaro Antin Nomad's Dance - Ludvig Moulin Dreaming of Bob - One Drop Culture A Summer Fling Kinda Thing - One Drop Culture Pimp My Pride - Aesyme Jah Bless - One Drop Culture Tell Me Something New (Tigerblood Jewel Remix) - Wellmess Knucklehead - Divorce Applause Freaky Bats - T.Morri Snake Style - T.Morri I Choo Choo Choose You - Martin Klem Staying Strong - Trailer Worx Beats of Burden - Molife A Sight to Behold - Trailer Worx
A Guide on how to set up an OP VAMPIRE build early on legendary difficulty. This character also makes use of sneak and illusions skills when not in vampire lord form. Played on Skyrim the special edition, no mods were installed during the playthrough. The Dawnguard DLC is required for this method. A quick and simple way to create on an overpowered vampire character that can hold their own out of vampire lord form and flourish within it. I hope that you enjoy the Guide! Core Perks: | 2 Stealth 1/5 | 3 Stealth 2/5 | 4 Armsman 1/5 | 5 Armsman 2/5 | 6 Backstab | 7 Deadly Aim | 8 Assassin's Blade | 9 Novice Illusion | 10 Apprentice Illusion | 11 Adept Illusion | 12 Expert Illusion | 13 Hypnotic Gaze | 14 Animage | 15 Kindred Mage | 16 Quiet Casting | 17 Stealth 3/5 | 18 Novice Restoration | 19 Regeneration | 20 Necromage | 21 Recovery 1/2 | 22 Recovery 22 | Vampire lord perks: | 1 Power of the Grave | 2 Vampiric Grip | 3 Summon Gargoyle | 4 Blood Healing | 5 Unearthly Will | 6 Night Cloak | Perks after this can be invested however you like, however I recommend enchanting to make the full use of necromage. Please leave any questions or helping points in the comments below and I will do my best to get to all comments. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A guide on how to set up the most broken GODKING Battlemage build on Legendary Difficulty. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Anniversary Edition is required for full completion of this build. Final Stats: Level 52 Magicka 100 | Health 560 | Stamina 150 | All before buffs from equipment or standing stones. 59 One-Handed 15 Archery 20 Light Armor 15 Sneak 17 Lockpicking 15 Pickpocket 84 Speech 100 Alchemy 100 lllusion 15 Conjuration 15 Destruction 71 Restoration 100 Alteration 100 Enchanting 100 Smithing 35 Heavy Armor 20 Block 25 Two-Handed Perk list in the order I buy the perks not the level that I obtain them. Perks in order of purchase: 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Fighting Stance | 6 Alchemist 1/5 | 7 Alchemist 2/5 | 8 Physician | 9 Benefactor | 10 Alchemist 3/5 | 11 Alchemist 4/5 | 12 Haggling 1/5 | 13 Allure | 14 Merchant | 15 Enchanter 1/5 | 16 Enchanter 2/5 | 17 Enchanter 3/5 | 18 Enchanter 4/5 | 19 Enchanter 5/5 | 20 Insightful Enchanter | 21Corpus Enchanter | 22 Alchemist 5/5 | 23 Extra Effect | 24 Novice Illusion | 25 Animage | 26 Kindred Mage | 27 Quiet Casting | 28 Master of the Mind | 29 Hypnotic Gaze | 30 Aspect of Terror | 31 Rage | 32 Illusion Dual Casting | 33 Steel Smithing | 34 Dwarven Smithing | 35 Orcish Smithing | 36 Ebony Smithing | 37 Novice Restoration | 38 Regeneration | 39 Critical Charge | 40 Savage Strike | 41 Novice Alteration | 42 Apprentice Alteration | 43 Adept Alteration | 44 Stability | 45 Expert Alteration | 46 Atronach | 47 Necromage | 48 Fire Enchanter | 49 Frost Enchanter | 50 Storm Enchanter | Perks after this can be invested however you like. All Enchantments and armor items used for crafting can be found at Radiant Raiment in Solitude. Weapon Enchantments from Glover Mallory as part of the Dragonborn DLC. Mid Game Gear: Nordic Circlet - Fortify Illusion + Fortify Alteration Ebony Spell Knight Armor - Fortify Illusion & Magicka Regen + Fortify Illusion Ebony Spell Knight Gauntlets - Fortify One-Handed + Fortify Magicka Ebony Spell Knight Boots - Fortify One-Handed + Fortify Stamina Necklace - Fortify Alteration + Fortify One-Handed Ring - Fortify Alteration + Fortify One-Handed Ebony Mace - Paralyze Final Gear: Jagged Crown - Fortify Destruction + Fortify Alteration Ebony Spell Knight Armor - Fortify Illusion & Magicka Regen + Fortify Health Ebony Spell Knight Gauntlets - Fortify One-Handed + Fortify Magicka Ebony Spell Knight Boots - Fortify One-Handed + Fortify Stamina Regen Necklace - Fortify Stamina + Fortify One-Handed Ring - Fortify Health + Fortify One-Handed Madness Mace - Absorb Health + Chaos Damage Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP Skyrim guides: 🤍 Or my Fallout 4 Guides: 🤍 Music from Epidemicsound In order of Appearance: Tainted - Red Revision The Jungle Dance - J.F. Gloss Fred the Dragon - Gary the Canary In a Thousand Years - Christian Andersen Classical Smooth - Kikoru Bright Red Lights - Coma Svensson For Queen and Country - Bonnie Grace And We Will Rule - Bonnie Grace Be Cool, Be Strong - Wanda Shakes Late Decisions - Donell Mase The Story Begins - Hampus Naeselius Last Man Standing - Dream Cave Virginia Highway - Tigerblood Jewel Fellowship of Comediennes - Kikoru It Ain't Bad - Wanda Shakes Super Hero - Bonnie Grace Fight for Glory - FormantX
In this video we make an Overpowered Arch Necromancer build on Legendary Difficulty. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Final Stats: Level 49 Magicka 580 | Health 100 | Stamina 100 | All before buffs from equipment or standing stones. 15 One-Handed 15 Archery 15 Light Armor 15 Sneak 15 Lockpicking 15 Pickpocket 52 Speech 72 Alchemy 20 Illusion 100 Conjuration 76 Destruction 70 Restoration 100 Alteration 100 Enchanting 40 Smithing 15 Heavy Armor 15 Block 15 Two-Handed Perk list is the order I buy the perks not the level that I obtain them. Perks in order of purchase: 2 Novice Conjuration | 3 Apprentice Conjuration | 4 Adept Conjuration | 5 Expert Conjuration | 6 Master Conjuration | 7 Necromancy | 8 Dark Souls | 9 Twin Souls | 10 Alchemist 1/5| 11 Alchemist 2/5 | 12 Physician | 13 Benefactor | 14 Alchemist 3/5 | 15 Alchemist 4/5 | 16 Enchanter 1/5 | 17 Enchanter 2/5 | 18 Enchanter 3/5 | 19 Enchanter 4/5 | 20 Insightful Enchanter | 21 Corpus Enchanter | 22 Enchanter 5/5 | 23 Extra Effect | 24 Novice Alteration | 25 Alteration Duel Casting | 26 Apprentice Alteration | 27 Mage Armor 1/3 | 28 Mage Armor 2/3 | 29 Mage Armor 3/3 | 30 Adept Alteration | 31 Stability | 32 Expert Alteration | 33 Novice Destruction | 34 Destruction Duel Casting | 35 Novice Restoration | 36 Regeneration | 37 Necromage | 38 Magic Resistance 1/3 | 39 Magic Resistance 2/3 | 40 Magic Resistance 3/3 | 41 Impact | Perks after this can be invested however you like. All Enchantments and armor items used for crafting can be found at Radiant Raiment in Solitude. Final Gear: Masked Necromancer Hood - Fortify Destruction + Fortify Conjuration Ascendant Necromancer Robes Gloves - Fortify Magicka Fine Boots - Frost Resistance + Fire Resistance Necklace - Fortify Destruction + Fortify Conjuration Ring - Fortify Destruction + Fortify Conjuration Buffs: The Lord Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: Dark Worship - They Fall Pennies in My Pocket - Rune Dale Deals - Million Eyes Magic Awaits - Howard Harper-Barnes Looking for Your Door - Divorce Applause Something Lurking in the Water - Sightless in Shadow Shard Path - Jon Bjork Necro Magic - T-Shirts Sweats Calcifer - Jon Bjork Dark Seas - Michael Rothery The Final Battle - Experia Lurking Fear - Wendel Scherer Feeding Fears - Wendel Scherer Seeming Blown Away - Off Cuts
In this guide I create an OP Skyrim mage build in just 1 hour for use on Legendary Difficulty. Anniversary Edition is required for full completion of this build. Subscribe ➡ 🤍 Follow me on Twitter ➡ 🤍 Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Final Stats: Level 26 Magicka 270 | Health 170 | Stamina 100 | All before buffs from equipment or Standing Stones. 15 One-Handed 15 Archery 17 Light Armor 15 Sneak 15 Lockpicking 15 Pickpocket 22 Speech 20 Alchemy 20 lllusion 26 Conjuration 80 Destruction 23 Restoration 100 Alteration 67 Enchanting 15 Smithing 15 Heavy Armor 15 Block 15 Two-Handed Perks in order of purchase: Enchanter 1/5 Enchanter 2/5 Enchanter 3/5 Enchanter 4/5 Insightful Enchanter Novice Destruction Destruction Dual Casting Impact Augmented Shock 1/2 Augmented Shock 2/2 Augmented Frost 1/2 Augmented Frost 2/2 Augmented Flames 1/2 Augmented Flames 2/2 Disintegrate Deep Freeze If using Alteration for Armor Novice Alteration Apprentice Alteration Adept Alteration Stability Expert Alteration Atronach Master Alteration Perks after this can be invested however you like. Gear: Studded Dragonscale Helmet - Fortify Destruction Studded Dragonscale Armor - Fortify Destruction Studded Dragonscale Gauntlets - Fortify Magicka Studded Dragonscale Boots - None Necklace - Fortify Destruction Ring - Fortify Destruction The staff enchanter inside Bloodchill Manor gives 20x the normal xp for enchanting a staff. Upon arriving on Solstheim you receive a debuff which reduces staff enchanter xp by 95%, However if you don't visit Solstheim and use the 2 unenchanted staves found inside Myrwatch you can reach 60+ Enchanting with only 2 enchantments. If you dupe the staves you can reach 100 Enchanting with only 10 staves. Music In order of Appearance: The Rain Must Fall - Jon Bjork Welcome Party People - John Runefelt Nevertheless She Persisted - Bonnie Grace Looking for Better Ways to Say This - The New Fools All of It - Bonnie Grace Waltz of the Dead - Mike Franklyn Eerie - _91nova Walking Dead (Instrumental Version) - Wellness Oceanic Adventure - Bonnie Grace Fight for Glory - FormantX Super Hero - Bonnie Grace From the First to the Last - Jon Bjork
A Guide on how to set up an OP 2 HANDED TANK build on Legendary Difficulty. This character makes use of the Two-Handed, Heavy Armor, Smithing, Alchemy, and Block skills. Played on Skyrim the special edition, no mods were installed during the playthrough and was played entirely on Legendary Difficulty. Definitely try this one out! Perks in order of purchase: | 2 Barbarian 1/5 | 3 Barbarian 2/5 | 4 Barbarian 3/5 | 5 Juggernaut 1/5 | 6 Champion's Stance | 7 Juggernaut 2/5 | 8 Barbarian 4/5 | 9 Alchemist 1/5 | 10 Alchemist 2/5 | 11 Physician | 12 Benefactor | 13 Alchemist 3/5 | 14 Alchemist 4/5 | 15 Alchemist 5/5 | 16 Steel Smithing | 17 Dwarven Smithing | 18 Orcish Smithing | 19 Ebony Smithing | 20 Arcane Blacksmith | 21 Juggernaut 3/5 | 22 Devastating Blow | 23 Great Critical Charge | 24 Well Fitted | 25 Tower of Strength | 26 Deep Wounds 1/3 | 27 Juggernaut 4/5 | 28 Deep Wounds 2/3 | 29 Barbarian 5/5 | Perks after this can be invested however you like. Final Stats: Level 34 Magicka 100 | Health 270 | Stamina 260 | All before buffs from Equipment. 15 One-Handed 15 Archery 15 Light Armor 17 Sneak 18 Lockpicking 16 Pickpocket 48 Speech 100 Alchemy 20 Illusion 25 Conjuration 15 Destruction 20 Restoration 27 Alteration 15 Enchanting 100 Smithing 70 Heavy Armor 21 Block 80 Two-Handed Gear: Ring of Sure Grip: Two Handed attacks do 20% more damage Necklace of Extreme Sure Grip: Two Handed attacks do 35% more damage. Ebony Helmet (Legendary): 126 Armor Ebony Boots (Legendary): 113 Armor Ironhand Gauntlets (Legendary): Two Handed attacks do 15% more damage - 101 Armor Ebony Mail (Legendary): You are able to move quietly and opponents that get to close take 5 points of poison damage per second - 250 Armor Ebony Blade: Absorbs the life essence of foes. Strengthened by the blood of deceit. Buffs: Agent of Mara The Lord Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A detailed guide on how to make an Overpowered ILLUSION ASSASSIN Build on Legendary Survival Difficulty with No Crafting. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on the hardest difficulty Legendary Survival. Race : Orc Orc is the best race for survival due to the berserker rage ability (double damage and take half damage) and their survival bonuses of Resist Fatigue and Hunger by 15%. +10 Warmth. Final Stats: Level 28 Magicka 280 | Health 190 | Stamina 100 | All before buffs from equipment or standing stones. 70 One-Handed 15 Archery 17 Light Armor 100 Sneak 15 Lockpicking 15 Pickpocket 28 Speech 15 Alchemy 95 lllusion 15 Conjuration 15 Destruction 22 Restoration 15 Alteration 20 Enchanting 20 Smithing 25 Heavy Armor 20 Block 20 Two-Handed Perk list in the order I buy the perks, not the level that I obtain them. Perks in order of purchase: 2 Stealth 1/5 | 3 Backstab | 4 Deadly Aim | 5 Assassin's Blade | 6 Muffled Movement | 7 Light Foot | 8 Silent Roll | 9 Silence | 10 Shadow Warrior | 11 Armsman 1/5 | 12 Armsman 2/5 | 13 Armsman 3/5 | 14 Novice Illusion | 15 Hypnotic Gaze | 16 Animage | 17 Kindred Mage | 18 Quiet Casting | 19 Master of the Mind | 20 Adept Illusion | 21 Expert Illusion | 22 Illusion Dual Casting | 23 Fighting Stance | 24 Savage Strike | 25 Armsman 4/5 | 26 Dual Flurry | 27 Dual Savagery | Perks after this can be invested however you like. Final Gear: Gray Cowl of Nocturnal Dark Seducer Armor Dark Seducer Boots Shrouded Gloves Amulet of Talos Ring of Surroundings Blade of Woe Mehrunes Razor Mage Backpack Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! Music from Epidemicsound featuring DJ Fevvy In order of Appearance: Diabolical Suiter - Sightless in Shadow Renowned - Alexandra Woodward See no Evil Hear No Evil - Alexandra Woodward Paris After Dark - Moins Le Quartet Count Me In - Got Happy World On Fire - Sightless in Shadow Devil in a Can - Walt Adams Riding the Storm - Deaf Election Gods of Jupiter - Splasher
A Guide on how to set up an OP BATTLEMAGE build on Legendary Difficulty. This character makes use of the One-Handed, Heavy Armor, Smithing, Enchanting, Alchemy, Destruction and Conjuration skills. Played on Skyrim the special edition, no mods were installed during the playthrough and was played entirely on Legendary Difficulty. Make sure you try this one out! Perks in order of purchase: | 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Alchemist 1/5 | 6 Alchemist 2/5 | 7 Physician | 8 Benefactor | 9 Alchemist 3/5 | 10 Alchemist 4/5 | 11 Enchanter 1/5| 12 Enchanter 2/5 | 13 Enchanter 3/5 | 14 Enchanter 4/5 | 15 Enchanter 5/5 | 16 Insightful Enchanter | 17 Corpus Enchanter| 18 Extra Effect | 19 Steel Smithing | 20 Dwarven Smithing | 21 Elven Smithing | 22 Advanced Armors | 23 Novice Destruction | 24 Destruction Dual Casting | 25 Impact | 26 Augmented Shock 1/2 | 27 Augmented Shock 2/2 | 28 Augmented Frost 1/2 | 29 Augmented Frost 2/2 | 30 Augmented Flames 1/2 | 31 Augmented Flames 2/2 | 32 Fire Enchanter | 33 Frost Enchanter | 34 Storm Enchanter | 35 Juggernaut 1/5 | 36 Arcane Blacksmith | Perks after this can be invested however you like. Final Stats: Level 37 Magicka 250 | Health 310 | Stamina 100| All before buffs from Equipment. 53 One-Handed 15 Archery 15 Light Armor 15 Sneak 25 Lockpicking 16 Pickpocket 56 Speech 81 Alchemy 20 Illusion 44 Conjuration 68 Destruction 25 Restoration 20 Alteration 100 Enchanting 100 Smithing 48 Heavy Armor 15 Block 15 Two-Handed Gear: Ring: 52% more One-Handed damage / Destruction Spells costs 32% less to cast Necklace: 52% more One-Handed damage / Destruction Spells costs 32% less to cast Zahkriisos Dragon Priest Mask (Legendary): 78 Armor 50% Shock Resist / Shock Spells do 25% more damage Nordic Mace (Legendary) 454 Damage 50% chance for fire , frost and shock spells to do 265 points of damage / Targets take 168 points of shock damage and half as magicka damage Nordic Carved Armor (Legendary) 236 Armor Destruction Spells cost 32% less to cast / Destruction Spells cost 20% less to cast. Magicka regenerates 10% faster Nordic Carved Boots (Legendary) 108 Armor 52% more One-Handed damage / 81 more points of Stamina Nordic Carved Gauntlets (Legendary) 108 Armor 52% more One-Handed damage / 81 more points of Magicka Buffs Seeker of Might The Lord Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A Guide on how to set up an OP Early Thief build on Legendary Difficulty. This build makes use of the Sneak, pickpocket and archery skills. Played on Skyrim the special edition, no mods were installed during the playthrough and was played entirely on Legendary Difficulty. Perks in order of purchase: | 2 Stealth 1/5 | 3 Stealth 2/5 | 4 Stealth 3/5 | 5 Stealth 4/5 | 6 Stealth 5/5 | 7 Muffled movement | 8 Light Foot | 9 Silent Roll | 10 Backstab | 11 Deadly Aim | 12 Novice Conjuration | 13 Mystic Binding | 14 Light Fingers 1/5 | 15 Light Fingers 2/5 | 16 Light Fingers 3/5 | 17 Night Thief | 18 Cutpurse | 19 Light Fingers 4/5 | 20 Light Fingers 5/5 | 21 Misdirection | 22 Perfect Touch | 23 Overdraw 1/5 | 24 Overdraw 2/5 | 25 Overdraw 3/5 | 26 Overdraw 4/5| Final Stats: Level 28 Magicka 190 | Health 100 | Stamina 280| All before buffs from Equipment. Focus levels ups into magicka at the start of the game until 190 so you can cast bound bow and muffle. 25 One-Handed 78 Archery 20 Light Armor 85 Sneak 31 Lockpicking 100 Pickpocket 27 Speech 20 Alchemy 30 Illusion 23 Conjuration 15 Destruction 15 Restoration 15 Alteration 15 Enchanting 15 Smithing 16 Heavy Armor 15 Block 15 Two-Handed Gear: Ring of Archery: 30% more bow damage Necklace of Sneaking 20% better sneaking Nightingale Armor: Increases stamina by 30 points. Increases Frost Resistance by 30%. Nightingale Boots: Wearer is muffled and moves silently. (0.25 points) Nightingale Gloves: Lockpicking is 20% easier. One-handed attacks do 20% more damage. Nightingale Hood : Illusion spells cost 15% less to cast. Chrillrend: Target takes 20 points of frost damage to Health and Stamina. Chance to paralyze the target for 2 seconds. Buffs The Thief Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A guide on how to set up an Overpowered THOR GOD OF THUNDER Build on Legendary Difficulty. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Race : Nord Final Stats: Level 50 Magicka 100 | Health 480 | Stamina 210 | All before buffs from equipment or standing stones. 57 One-Handed 15 Archery 20 Light Armor 15 Sneak 19 Lockpicking 15 Pickpocket 79 Speech 100 Alchemy 15 lllusion 15 Conjuration 100 Destruction 53 Restoration 100 Alteration 100 Enchanting 100 Smithing 35 Heavy Armor 20 Block 25 Two-Handed Perk list in the order I buy the perks, not the level that I obtain them. Perks in order of purchase: 2 Haggling 1/5 | 3 Alchemist 1/5 | 4 Alchemist 2/5 | 5 Physician | 6 Benefactor | 7 Alchemist 3/5 | 8 Allure | 9 Merchant | 10 Alchemist 4/5 | 11 Enchanter 1/5 | 12 Enchanter 2/5 | 13 Enchanter 3/5 | 14 Enchanter 4/5 | 15 Insightful Enchanter | 16 Corpus Enchanter | 17 Alchemist 5/5 | 18 Enchanter 5/5 | 19 Extra Effect | 20 Novice Destruction | 21 Destruction Duel Casting | 22 Impact | 23 Augmented Shock 1/2 | 24 Augmented Shock 2/2 | 25 Disintegrate | 26 Fire Enchanter | 27 Frost Enchanter | 28 Storm Enchanter | 29 Steel Smithing | 30 Dwarven Smithing | 31 Orcish Smithing | 32 Ebony Smithing | 33 Armsman 1/5 | 34 Armsman 2/5 | 35 Armsman 3/5 | 36 Fighting Stance | 37 Savage Strike | 38 Critial Charge | 39 Novice Alteration | 40 Apprentice Alteration | 41 Magic Resistance 1/3 | 42 Magic Resistance 2/3 | 43 Magic Resistance 3/3 | 44 Adept Alteration | 45 Expert Alteration | 46 Atronach | 47 Novice Restoration | 48 Regeneration | 49 Apprentice Alteration | 50 Adept Alteration | Perks after this can be invested however you like. All Enchantments and armor items used for crafting can be found at Radiant Raiment in Solitude. Weapon Enchantments from Glover Mallory in Raven Rock. Final Gear: Zahkriisos Falmer Helm - Fortify Destruction + Fortify Alteration Ebony Spell Knight Armor - Fortify Destruction + Fortify Alteration Ebony Spell Knight Gauntlets - Fortify One - Handed + Fortify Magicka Ebony Spell Knight Boots - Fortify One - Handed + Fortify Stamina Nordic Amulet - Fortify One - Handed + Fortify Magic Resistance Silver Ring - Fortify One - Handed + Fortify Restoration Stalhrim Mace - Paralyze + Shock Damage Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound featuring DJ Fevvy In order of Appearance: Thunder Storm 04 - Fredrik Ekstorm A Tall Glass of Fun - River Run Dry A Royal Adventure - Josef Bel Habib The Wooded Trail - Deskant One Less Reason - Rockin For Decades Peanut Butter Sandwich - Tiki Tiki When it Hits ya - Humbebee Work Undone - Pearce Roswell Defier - Vihelm Hass Tattoos Bruises - Honeycutts Repulsive Acquaintances Torn From Your Embrace - Jon Bjork Jungle Thrill - Bonnie Grace Don't Sweat - Reversus Sea Adventures - Bonnie Grace Mclaren - Ballpoint
A Guide on how to set up an OP Dawnguard Vampire Hunter build on legendary difficulty. This character makes use of the One-Handed, Heavy Armor, Archery, Enchanting, Restoration and Smithing skill trees. Played on Skyrim the special edition, no mods were installed during the playthrough and was played entirely on Legendary Difficulty. The Ultimate vampire Slayer! I hope that you enjoy the Guide! Perks in order of purchase: | 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Fighting Stance | 6 Overdraw 1/5 | 7 Overdraw 2/5 | 8 Savage Strike | 9 Overdraw 3/5 | 10 Juggernaut 1/5 | 11 Juggernaut 2/5 | 12 Enchanter 1/5 | Enchanter 2/5 | 14 Enchanter 3/5 | 15 Enchanter 4/5 | 16 Enchanter 5/5 | 17 Insightful Enchanter | 18 Steel Smithing | 19 Arcane Blacksmith | 20 Elven Smithing | 21 Advanced Armors | 22 Fire Enchanter| 23 Novice Restoration | 24 Regeneration | 25 Necromage | 26 Respite | 27 Armsman 4/5 | 28 Well Fitted | 29 Juggernaut 3/5 | 30 Eagle Eye | 31 Power Shot | 32 Overdraw 4/5 | 33 Dwarven Smithing | Final Stats: Level 35 Magicka 240 | Health 300 | Stamina 100 64 One-Handed 62 Archery 15 Light Armor 23 Sneak 34 Lockpicking 15 Pickpocket 40 Speech 20 Alchemy 20 Illusion 26 Conjuration 15 Destruction 72 Restoration 44 Alteration 100 Enchanting 77 Smithing 57 Heavy Armor 21 Block 15 Two-Handed Gear: Silver Necklace: Bows do 44% more Damage. One handed attacks do 44% more damage. Silver Ring: One handed attacks do 44% more damage. Restoration spells cost 27% less to cast. Dawnguard Full Helmet (legendary) 100 Armor: 25% less damage from Vampire attacks and Drain Life spells while wearing a complete set of Dawnguard armor. Dawnguard Heavy Armor (legendary) 196 Armor: Restoration Spells cost 27% less to cast. Restoration Spells cost 17% less to cast. Magicka regenerates 10% faster. Dawnguard Heavy Boots (legendary) armor 88: One Handed attacks do 44% more damage. Increases Fire Resistance by 41%. Dawnguard Heavy Gauntlets (legendary) armor 88: One Handed attacks do 44% more damage. Bows do 44% more damage. Dawnguard Shield (legendary) Armor 75: +10 Bash damage against Vampires. Dawnguard war axe (legendary) Damage 220: Does additional damage to Vampires. Enhanced Dwarven Crossbow (legendary) Damage 198: Attacks with this crossbow ignore 50% of armor. Main Combat Spells: Close Wounds Stendarr's Aura Vampire's Bane Circle of Protection Standing Stone: The Lord Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A step by step guide on how to Overpower your character by leveling the crafting skills (Smithing, Enchanting & Alchemy) to 100 in the fastest time possible. This is also a guide on how to make a lot of gold very quickly which will allow you to invest further in gear or skills training as you progress further through the game. Played entirely on legendary in the most recent version of Skyrim: Special Edition. No mods were installed during this playthrough. The Hearthfire and Dragonborn DLCs are required for this method. This is the fastest way that I have found to max out your characters crafting skills whilst also making a large amount of gold very fast. An amazing start for any build! I hope that you enjoy the Guide! Core Perks: | 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Alchemist 1/5 | 6 Alchemist 2/5 | 7 Physician | 8 Benefactor | 9 Alchemist 3/5 | 10 Enchanter 1/5 | 11 Enchanter 2/5 | 12 Enchanter 3/5 | 13 Insightful Enchanter | 14 Enchanter 4/5 | 15 Alchemist 5/5 | 16 Corpus Enchanter | 17 Enchanter 5/5 | 18 Steel Smithing | 19 Dwarven Smithing | 20 Orcish Smithing | 21 Ebony Smithing | Perks after this can be invested however you like. Please leave any questions or helping points in the comments below and I will do my best to get to all comments. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A guide on how to set up the most broken Unarmed build on Legendary Difficulty. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Anniversary Edition is required for full completion of this build. Final Stats: Level 42 Magicka 100 | Health 290 | Stamina 320 | All before buffs from equipment or standing stones. 20 One-Handed 20 Archery 15 Light Armor 25 Sneak 22 Lockpicking 20 Pickpocket 79 Speech 100 Alchemy 15 lllusion 15 Conjuration 15 Destruction 71 Restoration 100 Alteration 100 Enchanting 100 Smithing 36 Heavy Armor 15 Block 15 Two-Handed Perks in order of purchase descending: Haggling 1/5 Alchemist 1/5 Alchemist 2/5 Physician Benefactor Alchemist 3/5 Allure Merchant Alchemist 4/5 Alchemist 5/5 Enchanter 1/5 Enchanter 2/5 Enchanter 3/5 Enchanter 4/5 Enchanter 5/5 Insightful Enchanter Corpus Enchanter Juggernaut 1/5 Fists of Steel Extra Effect Novice Restoration Regeneration Necromage Novice Alteration Apprentice Alteration Adept Alteration Expert Alteration Atronach Steel Smithing Perks after this can be invested however you like. Necromage is the most important perk for this build. If you are a vampire you become classified as undead. Due to this, gaining the perk necromage will make it so all your Spells/Enchantments/Potions and even some Perks are boosted by 25%. All Enchantments and armor items used for crafting can be found at Radiant Raiment in Solitude and Jewelry from Madsi in Riften. Final Gear: Iron Plate Helmet - Fortify Restoration + Fortify Magicka Iron Plate Armor - Fortify Health Regen + Fortify Health Iron Plate Gauntlets - Fortify Unarmed + Fortify Magicka Iron Plate Boots - Fortify Stamina + Fortify Stamina Regen Necklace - Fortify Barter + Fortify Sneak Ring - Fortify Health + Fortify Unarmed The most important Enchantment is Fortify Unarmed on both Gauntlets and Necklace. Feel free to use the brawler gauntlets if you wish, however they do not add any damage to unarmed attacks and are purely aesthetic. Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! Follow me on Twitter for video updates - 🤍 If you enjoyed feel free to check out some of my other OP Skyrim guides: 🤍 Or my Fallout 4 Guides: 🤍 Music from Epidemicsound In order of Appearance: Vatican Mystery - Worx Bullfight - Sight of Wonders Tokyo Fight - DJ Denz the Rooster Gone Surfing - Sixteen Wheelers Nomad's Dance - Ludvig Moulin Corny Farmer - Stationary Sign Wild Man's Pass - Splasher! Devil of the Town - Kenzo Almond Clean Plates Bossa - Sight of Wonders Straight Jacket - Step Two! Wild Rooster - Tigerblood Jewel Sparring Partner - Jon Bjork Roses of Gold - Cercles Nouvelles Step on Soil - Damma Beatz Fight for Glory - FormantX
In this video we make an Overpowered Dragon Priest build on Legendary Difficulty. Played on Skyrim the Special Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Final Stats: Level 66 Magicka 280| Health 350 | Stamina 320 | All before buffs from equipment or standing stones. Focus points on getting 200 magicka first then points evenly into Health and Stamina. 83 One-Handed 15 Archery 20 Light Armor 17 Sneak 26 Lockpicking 17 Pickpocket 74 Speech 100 Alchemy 16 Illusion 100 Conjuration 68 Destruction 27 Restoration 100 Alteration 100 Enchanting 100 Smithing 49 Heavy Armor 20 Block 26 Two-Handed Perks in order of purchase: 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Fighting Stance | 6 Savage Strike | 7 Novice Conjuration | 8 Apprentice Conjuration | 9 Adept Conjuration | 10 Expert Conjuration | 11 Summoner | 12 Atromancy | 13 Elemental Potency | 14 Alchemist 1/5 | 15 Alchemist 2/5 | 16 Physician | 17 Benefactor | 18 Alchemist 3/5 | 19 Twin Souls | 20 Alchemist 4/5 | 21 Haggling 1/5 | 22 Armsman 4/5 | 23 Novice Alteration | 24 Apprentice Alteration | 25 Magic Resistance 1/3 | 26 Magic Resistance 2/3 | 27 Magic Resistance 3/3 | 28 Adept Alteration | 29 Stability | 30 Expert Alteration | 31 Atronach | 32 Enchanter 1/5 | 33 Enchanter 2/5 | 34 Enchanter 3/5 | 35 Enchanter 4/5 | 36 Insightful Enchanter | 37 Corpus Enchanter | 38 Alchemist 5/5 | 39 Allure | 40 Merchant | 41 Enchanter 5/5 | 42 Extra Effect | 43 Steel Smithing | 44 Dwarven Smithing | 45 Orcish Smithing | 46 Ebony Smithing | 47 Daedric Smithing | 48 Dragon Armor | 49 Arcane Blacksmith | 50 Fire Enchanter | 51 Frost Enchanter | 52 Storm Enchanter | 53 Novice Destruction | 54 Augmented Flames 1/2| 55 Augmented Flames 12/2 | 56 Augmented Frost 1/2 | 57 Augmented Frost 2/2 | 58 Augmented Shock 1/2 | 59 Augmented Shock 1/2 | 60 Destruction Duel Casting | 61 Impact | 62 Critical Charge | 63 Armsman 5/5 | Perks after this can be invested however you like. All Enchantments used for crafting can be found at either Radiant Raiment in Solitude for armor enchantments or Glover Mallory in Solstheim for weapon enchantments. Placing the Falmer helm over the top of a circlet allows two enchantments to be placed on the head, increasing the potency of alchemy enchantments. If you are having difficulty levelling Alteration to 100 check if you have the unofficial installed. If it is installed this method will be patched and not work. If this method does not work for you, you can cast the Secret of Arcana and then cast Telekinesis on an object and as long as you don't let go the Secret of Arcana will stay active. If this still doesn't work create a set of Fortify Alteration gear that has over 100% reduction and try again. Final Gear: Falmer Helm - Fortify Destruction + Fortify Alteration Konahrik Miraak's robes Dragonplate Gauntlets - Fortify One Handed + Fortify Magicka Dragonplate Boots - Fortify One Handed + Fire Resistance Necklace - Fortify Destruction + Fortify One Handed Ring - Fortify Destruction + Fortify One Handed Dragonbone Sword - Chaos Damage + Absorb Health Staff of Incineration Buffs: The Atronach Stone Seeker of Might Ancient Knowledge Agent of Mara Dragonborn Frost Lover's Insight Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: Final Flag - Reynard Seidel Becquerellah - OTE In and out of Love ( Tigerblood Jewel Remix) - The Eastern Plain Harlem Spills - Nicky Dowling Target Acquired - Experia Hiding Out Downtwon Borderline - Henrik Andersson Grab A Can - Rune Dale Miniboss - Lasse Lyx Dine-o-Matic - Martin Landstrom Ancient Saga - Max Anson Temple of Sacrifice - Trailer Worx Riot Pulse - Deaf Election Juggernaut March - FormantX Choir Hymn - More then Family In the Everglades - Jon Bjork
In this video we make an Overpowered Warrior God of Madness build on Legendary Difficulty. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Final Stats: Level 61 Magicka 100 | Health 460 | Stamina 340 | All before buffs from equipment or standing stones. 87 One-Handed 20 Archery 15 Light Armor 25 Sneak 24 Lockpicking 20 Pickpocket 88 Speech 100 Alchemy 15 lllusion 15 Conjuration 100 Destruction 70 Restoration 100 Alteration 100 Enchanting 100 Smithing 52 Heavy Armor 100 Block 15 Two-Handed Perk list is the order I buy the perks not the level that I obtain them. Perks in order of purchase: 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Armsman 4/5 | 6 Fighting Stance | 7 Savage Strike | 8 Alchemist 1/5 | 9 Alchemist 2/5 | 10 Physician | 11 Benefactor | 12 Haggling 1/5 | 13 Alchemist 3/5 | 14 Allure | 15 Merchant | 16 Alchemist 4/5 | 17 Enchanter 1/5 | 18 Enchanter 2/5 | 19 Enchanter 3/5 | 20 Enchanter 4/5 | 21 Insightful Enchanter | 22 Corpus Enchanter | 23 Enchanter 5/5 | 24 Extra Effect | 25 Alchemist 5/5 | 26 Steel Smithing | 27 Dwarven Smithing | 28 Orcish Smithing | 29 Ebony Smithing | 30 Fire Enchanter | 31 Frost Enchanter | 32 Storm Enchanter | 33 Arcane Blacksmith | 34 Novice Restoration | 35 Regeneration | 36 Necromage | 37 Respite | 38 Shield Wall 1/5 | 39 Power Bash | 40 Deadly Bash | 41 Disarming Bash | 42 Shield Charge | 43 Deflect Arrows | 44 Elemental Protection | 45 Block Runner | 46 Novice Alteration | 47 Apprentice Alteration | 48 Adept Alteration | 49 Expert Alteration | 50 Atronach | 51 Critical Charge | 52 Novice Destruction | 53 Augmented Shock 1/2 | 54 Augmented Shock 2/2 | 55 Augmented Frost 1/2 | 56 Augmented Frost 2/2 | 57 Augmented Fire 1/2 | 58 Augmented Fire 2/2 | 59 Armsman 5/5 | Perks after this can be invested however you like. All Enchantments and armor items used for crafting can be found at Radiant Raiment in Solitude. Final Gear: Madness Helmet - Fortify Destruction + Fortify Restoration Madness Armor - Fortify Health + Fortify Stamina Regen Madness Gauntlets - Fortify One Handed + Fortify Block Madness Boots - Fortify One Handed + Fortify Stamina Regen Madness Shield - Fortify Health + Fortify Block Nordic Amulet - Fortify One Handed + Fortify Stamina Nordic Ring - Fortify One Handed + Fortify Health Buffs: Ancient Knowledge Seeker of Might The Atronach Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: C-Four - Deskant Out of Order - The Fly Guy Five Vince, Hack Comedian - Harry Edvino Back to Where it Began - Rockin for Decades Are Your Being Serious - Stationary Sign Cool Jam - Gloria Tells Cow On - Harry Edvino Chased by the Dog - Stationary Sign Running Out of Time - Eight Bits Primal Urge - Mantell Dark Horse - Tigerblood Jewel A Hero's Vendetta - Grant Newman Desert Fire Blues - Will Harrison An Ancient Dome - Trabant 33 Forever to Run - Howard Harper-Barnes Drone Hunting - FormantX Ace in the Hole - Sixteen Wheelers Beats of Burden - Molife Line of Work - Toby Tranter Now We Fight - Bonnie Grace Chicken Truck Race - Heyday Highway Legendary Walk - Bonnie Grace Break Fast - Jules Gaia Enemy Lines - Jon Bjork
A guide on creating an Overpowered Destruction Mage early on legendary difficulty. Played on the most recent version of Skyrim the special edition, no mods were installed during the playthrough. The most fun build yet! Core Perk Progression: | 2 Haggling 1/5 | 3 Novice Destruction | 4 Enchanter 1/5 | 5 Enchanter 2/5 | 6 Enchanter 3/5 | 7 Enchanter 4/5 | 8 Insightful Enchanter | 9 Steel Smithing | 10 Elven Smithing | 11 Destruction Dual Casting | 12 Augmented Flames 1/2| 13 Augmented Shock 1/2| 14 Impact | After perks can be allocated as you see fit. Focus on putting points into Magicka until around 200 magicka then points health for a little extra survivability. Music from epidemicsound.com If you enjoyed feel free to check out some of my other OP guides: 🤍
A step by step guide on how to make an OP Royal Knight build on Legendary Difficulty. Making use of One-Handed, Light Armor, Block, Smithing, Enchanting, Restoration and Alteration. Played on Skyrim the Special Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. The Knight / Sword and Board build you have all been waiting for! Final Stats: Level 42 Magicka 190 | Health 320 | Stamina 200 | All before buffs from equipment or standing stones. 70 One-Handed 15 Archery 67 Light Armor 16 Sneak 26 Lockpicking 15 Pickpocket 37 Speech 15 Alchemy 15 Illusion 15 Conjuration 15 Destruction 54 Restoration 100 Alteration 100 Enchanting 100 Smithing 26 Heavy Armor 84 Block 25 Two-Handed Perks in order of purchase: 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Fighting Stance | 6 Novice Alteration | 7 Apprentice Alteration | 8 Adept Alteration| 9 Magic Resist 1/3 | 10 Magic Resist 2/3| 11 Magic Resist 3/3 | 12 Expert Alteration | 13 Atronach | 14 Enchanter 1/5 | 15 Enchanter 2/5 | 16 Enchanter 3/5 | 17 Enchanter 4/5 | 18 Enchanter 5/5 | 19 Corpus Enchanter | 20 Extra Effect | 21 Steel Smithing | 22 Dwarven Smithing | 23 Elven Smithing | 24 Advanced Armors | 25 Glass Smithing | 26 Orcish Smithing | 27 Ebony Smithing | 28 Daedric Smithing | 29 Arcane Blacksmith | 30 Fire Enchanter | 31 Frost Enchanter | 32 Storm Enchanter | 33 Agile Defender 1/5 | 34 Agile Defender 2/5 | 35 Agile Defender 3/5 | 36 Savage Strike | 37 Agile Defender 4/5 | 38 Armsman 4/5 | 39 Novice Restoration | 40 Regeneration | Perks after this can be invested however you like. Feel free to make Enchanting and/or Smithing legendary to allow access to more perks after creating your gear. All Enchantments used for crafting can be found at Radiant Raiment in Solitude for armor enchantments or Glover Mallory on Solstheim for weapon enchantments. Final Crafting Gear: Chef's Tunic - Fortify Smithing + Fortify Restoration Dunmer Shoes - Fortify Smithing Gloves - Fortify Smithing + Fortify Restoration Gold Necklace - Fortify Smithing + Fortify Restoration Silver Ring - Fortify Smithing + Fortify Restoration Mid Game Glass Gear: Glass Armor - Fortify Destruction + Fortify Restoration Glass Boots - Fortify One-Handed + Fire Resistance Glass Gauntlets - Fortify One-Handed + Fortify Block Glass Helmet - Fortify Destruction + Fortify Restoration Gold Necklace - Fortify Destruction + Fortify One-Handed Silver Ring - Destruction + Fortify One-Handed Daedric Sword - Chaos + Fire Glass Shield - Fortify Block + Magic Resistance Final Gear: Ancient Falmer Cuirass - Fortify Restoration + Fortify Magicka Regen and Restoration Ancient Falmer Boots - Fortify One-Handed + Fire Resistance Ancient Falmer Gauntlets - Fortify One-Handed + Fortify Block The Jagged Crown - Fortify Restoration + Fortify Destruction Silver Circlet - Fortify Restoration + Fortify Destruction Silver Necklace - Fortify One - Handed + Fortify Restoration Silver Ring - Fortify One - Handed + Fortify Destruction Daedric Sword - Chaos Damage + Fire Damage Auriel's Shield Buffs: Agent of Mara The Lord Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: Knight's Templar - Adriel Fair Last Move - White Bones Still Looking Good - Sight of Wonders Battle Cry - Sons of Hades Don't Make A Sound - Kikoru Adventure Awaits - Dream Cave Is It Alrite - White Bones Set Sail - Dream Cave Jump Jive Roar - Juules Gaia Metamorpheus - Hampus Naeselius Chef Extraordinaire - Trabant 33 Job Is Done - Trabant 33 Trapped in a Maze - Philip Ayers Make It Your Own - Mac Taboel Something To Hold On To - Aesyme Travel to Space - Honeycutts Call Of the North - Niklas Johansson
A guide on how to set up a Stealthy OVERPOWERED ASSASSIN build early on legendary difficulty. Played on the most recent version of Skyrim the special edition, no mods were installed during the playthrough. This build is an Sneaky Assassin with a focus on stealth and Illusion magic to take out foes one by one. Continuing on later into the game I recommend moving further down the smithing line, as well as including enchanting and alchemy to bring this build to it's full potential. I hope that you enjoy the build it's a fun one! Core Perks: | 2 Stealth 1/5 | 3 Armsman 1/5 | 4 Stealth 2/5 | 5 Backstab | 6 Deadly Aim | 7 Assassin's Blade | 8 Novice Illusion | 9 Apprentice Illusion | 10 Adept Illusion | 11 Expert Illusion | 12 Animage | 13 Kindred Mage | 14 Quiet Casting | 15 Armsman 2/5 | 16 Hypnotic Gaze | 17 Armsman 3/5 | 18 Steel Smithing | 19 Dwarven Smithing | 20 Arcane Blacksmith | 21 Stealth 3/5 | 22 Stealth 4/5 | 23 Master of the Mind | Focus points into magicka until 300 then began putting points into health. If you enjoyed feel free to check out some of my other OP guides: 🤍
A Guide on creating an OP Conjuration focused build early on legendary difficulty. Played on the most recent version of Skyrim the special edition, no mods were installed during the playthrough. Perk progression |2 Novice Conjuration | 3 Apprentice Conjuration| 4 Mystic Binding| 5 Adept Conjuration | 6 Expert Conjuration |7 Summoner 1/2| 8 Atromancy | 9 Elemental Potency| 10 Twin Souls| 11 Armsman 1/5| 12 Armsman| 13 Fighting Stance| 14 Juggernaut 1/5| 15 Juggernaut 2/5| Allocate the rest of the perks as you see fit, however I would recommend continuing to put perks into One handed/ Heavy armor, or branch off into another magic school tree. If you enjoyed feel free to check out some of my other OP early guides: check out some of my other videos: 🤍
A step by step guide on creating an OVERPOWERED one-handed Paladin build early on legendary difficulty in Skyrim special edition. This build is warrior based and primarily uses one-handed, heavy armor, restoration, alteration and block skills. Taking this build later in the game I recommend focusing on smithing and enchanting to create even better weapons and armor as well further leveling restoration and alteration for greater defence and healing. I hope that you enjoy the build! Core Perks: | 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Juggernaut 1/5 | 6 Juggernaut 2/5 | 7 Novice Alteration | 8 Steel Smithing | 9 Dwarven Smithing | 10 Well Fitted | 11 Apprentice Alteration | 12 Magic Resistance 1/3| 13 Fighting Stance | 14 Novice Restoration | 15 Savage Strike | 16 Apprentice Restoration | 17 Regeneration | 18 Armsman 3/5 | 19 Arcane Blacksmith | Focus points into health and magicka . Music from epidemicsound.com If you enjoyed feel free to check out some of my other OP guides: 🤍
A guide on how to set up an OP SHOUT build on legendary difficulty. Played on Skyrim the special edition, no mods were installed during the playthrough and all gameplay is entirely on Legendary Difficulty. This build makes use of the multiple equip exploit by transforming into either a werewolf / vampire lord and speaking to a follower at the same time, this allows multiple items to be equipped from the followers inventory which remain equipped after reverting form. All dragons fought are from the marked dragon locations on the map. I hope that you enjoy the Guide! Core Perks: | None I did not use any perks for this build, feel free to allocate perks however you like. Final Stats: Level 2 Magicka 110 | Health 100 | Stamina 100 20 One-Handed 15 Archery 20 Light Armor 15 Sneak 17 Lockpicking 15 Pickpocket 25 Speech 15 Alchemy 15 Illusion 15 Conjuration 15 Destruction 15 Restoration 15 Alteration 15 Enchanting 20 Smithing 15 Heavy Armor 20 Block 25 Two-Handed Gear: Amulet of Talos x5: Time between shouts is reduced 20%. For a total of 100% reduction. Buffs The Warrior Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A Guide on how to set up an OP DUAL WIELD build on legendary difficulty. This character makes use of the One-Handed, Heavy Armor and Smithing skill trees. Played on Skyrim the special edition, no mods were installed during the playthrough and was played entirely on Legendary Difficulty. My most fun build yet! I hope that you enjoy the Guide! Core Perks: | 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Dual Flurry 1/2 | 6 Fighting Stance | 7 Steel Smithing | 8 Dwarven Smithing | 9 Juggernaut 1/5 | 10 Dual Flurry 2/2 | 11 Savage Strike | 12 Juggernaut 2/5 | 13 Well Fitted | 14 Orcish Smithing | 15 Ebony Smithing | 16 Daedric Smithing | 17 Dragon Smithing | 18 Arcane Blacksmith | 19 Armsman 4/5 | 20 Dual Savagery | Perks after this can be invested however you like, however I recommend adding the enchanting skill for armor enchanting as you progress later into the game. Final Stats: Level 25 Magicka 100 | Health 230 | Stamina 210 72 One-Handed 15 Archery 15 Light Armor 15 Sneak 25 Lockpicking 15 Pickpocket 45 Speech 15 Alchemy 15 Illusion 15 Conjuration 15 Destruction 23 Restoration 15 Alteration 20 Enchanting 100 Smithing 57 Heavy Armor 20 Block 20 Two-Handed Gear: Ring of Minor Wielding: 15% more One-Handed damage Necklace of Wielding: 20% more One-Handed damage Otar Dragon Priest Mask: 30% Fire, Frost and Shock resist 73 Armor 2X Dragonbone Sword (Legendary) 130 Damage each Dragonplate Armor (Legendary) 293 Armor Dragonplate Boots (Legendary) 128 Armor Dragonplate Gauntlets(Legendary) 128 Armor Buffs Ancient Knowledge Agent of Mara The Lord Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A guide on how to build an OP mage build on Survival Legendary Difficulty without crafting skills. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough. Anniversary Edition is required for full completion of this build. Final Stats: Level 28 Magicka 300 | Health 200 | Stamina 100 | All before buffs from equipment or standing stones. 15 One-Handed 15 Archery 15 Light Armor 16 Sneak 16 Lockpicking 15 Pickpocket 33 Speech 15 Alchemy 50 lllusion 20 Conjuration 80 Destruction 70 Restoration 100 Alteration 20 Enchanting 15 Smithing 17 Heavy Armor 15 Block 15 Two-Handed Perk list in the order I buy the perks not the level that I obtain them. Perks in order of purchase: Novice Alteration Apprentice Alteration Adept Alteration Novice Restoration Regeneration Necromage Stability Expert Alteration Atronach Novice Destruction Destruction Dual Casting Impact Apprentice Destruction Adept Destruction Expert Destruction Augmented Shock 1/2 Augmented Shock 2/2 Augmented Frost 1/2 Augmented Frost 2/2 Augmented Flames 1/2 Augmented Flames 2/2 Disintegrate Deep Freeze Noivce Illusion Hypnotic Gaze Aspect of Terror Perks after this can be invested however you like. Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Follow me on Twitter for video updates - 🤍 If you enjoyed feel free to check out some of my other OP Skyrim guides: 🤍 Or my Fallout 4 Guides: 🤍 Music In order of Appearance: Sweet Opportunity - Mike Franklyn Zero Guidance Needed - Mike Franklyn Chuck in the Box - Mike Franklyn Dust Bowl - Walt Adams For Queen and County - Bonnie Grace Crowded Scene - Wendel Scherer Feelin Ma Self - Push N'Glide Errors Expected - The Fly Guy Five Fight to Win - Sven Karlsson Anything you Want - Luella Gren Step on Soil - Damma Beatz Powerhouse 1984 - Lupus Nocte The Cutback - Lupus Nocte Highlander Droid - FormantX
A step by step Guide on how to make an OP Support Mage build on legendary difficulty, using Restoration, Alteration and Illusion. Played on Skyrim the special edition, no mods were installed during the playthrough and was played entirely on Legendary Difficulty. The OP Resotration, Alteration and Illusion build. I hope that you enjoy the Video! Perks in order of purchase: | 2 Novice Illusion | 3 Apprentice Illusion | 4 Animage | 5 Kindred Mage | 6 Hypnotic Gaze | 7 Adept Illusion | 8 Aspect of Terror | 9 Quiet Casting | 10 Rage | 11 Expert Illusion | 12 Master of the Mind | 13 Illusion Dual Casting | 14 Novice Alteration | 15 Apprentice Alteration | 16 Adept Alteration | 17 Novice Restoration | 18 Apprentice Restoration | 18 Adept Restoration | 19 Regeneration | 20 Necromage | 21 Magic Resistance 1/3 | 22 Magic Resistance 2/3 | 23 Magic Resistance 3/3 | 24 Mage Armor 1/3| 25 Stability | 26 Expert Alteration | 27 Atronach | 28 Recovery 1/2 | 29 Recovery 2/2 | 30 Expert Restoration | 31 Master Restoration | Final Stats: Level 32 Magicka 585 | Health 120 | Stamina 100 After buffs 15 One-Handed 15 Archery 15 Light Armor 15 Sneak 21 Lockpicking 15 Pickpocket 31 Speech 15 Alchemy 100 Illusion 20 Conjuration 21 Destruction 100 Restoration 100 Alteration 20 Enchanting 15 Smithing 15 Heavy Armor 15 Block 15 Two-Handed Gear: Archmage's Robes: 15% reduction of Magicka cost for all spells, +50 Magicka, +100% Magicka Regen. Boots: No enchantments Saarthal Amulet: Spells cost 3% less to cast. Vokun: 20% reduction for Alteration, Conjuration, and Illusion Magicka cost. Enchanted Ring: Increase you health by 20 points. A better amulet and ring can be purchased from Radiant Raiment in Solitude. Main Spells: Grand healing Call to Arms Frenzy Pacify Paralyze Bane of the Undead Ebony Flesh Standing Stone: The Atronach Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A Guide on how to set up an OP FROST SPELLSWORD build on Legendary Difficulty. This character makes use of the One-Handed, Light Armor, Smithing, Alchemy, Speech, Enchanting, Destruction, Alteration and Conjuration skills. Played on Skyrim the special edition, no mods were installed during the playthrough and the game was played entirely on Legendary Difficulty. YOU NEED TO TRY THIS! Perks in order of purchase: | 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Alchemist 1/5 | 6 Alchemist 2/5 | 7 Physician | 8 Benefactor | 9 Novice Conjuration | 10 Mystic Binding | 11 Apprentice Conjuration | 12 Adept Conjuration | 13 Fighting Stance | 14 Savage Strike | 15 Armsman 4/5 | 16 Haggling 1/5 | 17 Alchemist 3/5 | 18 Alchemist 4/5 | 19 Alchemist 5/5 | 20 Allure | 21 Merchant | 22 Steel Smithing | 23 Dwarven Smithing | 24 Orcish Smithing | 25 Ebony Smithing | 26 Enchanter 1/5 | 27 Enchanter 2/5 | 28 Enchanter 3/5 | 29 Enchanter 4/5 | 30 Enchanter 5/5 | 31 Insightful Enchanter | 32 Corpus Enchanter | 33 Extra Effect | 34 Fire Enchanter | 35 Frost Enchanter | 36 Storm Enchanter | 37 Novice Destruction | 38 Augmented Flames 1/2 | 39 Augmented Flames 1/2 | 40 Augmented Shock 1/2 | 41 Augmented Shock 2/2 | 42 Augmented Frost 1/2 | 43 Augmented Frost 2/2 | After creating final armor make enchanting legendary to regain the spent perk points. | 44 Arcane Blacksmith | 45 Destruction Dual Casting | 46 Impact | 47 Deep Freeze | 48 Summoner 1/2 | 49 Atromancy | 50 Elemental Potency | 51 Twin Souls | 52 Novice Alteration | 53 Apprentice Alteration | 54 Magic Resistance 1/3 | 55 Magic Resistance 2/3 | 56 Adept Alteration | 57 Magic Resistance 3/3 | 58 Stability | 59 Expert Alteration | 60 Atronach | 61 Armsman 5/5 | Perks after this can be invested however you like. Final Stats: Level 51 Magicka 240 | Health 360 | Stamina 200 | All before buffs from Equipment or Standing Stones. 82 One-Handed 15 Archery 52 Light Armor 21 Sneak 32 Lockpicking 21 Pickpocket 66 Speech 100 Alchemy 16 Illusion 100 Conjuration 100 Destruction 20 Restoration 100 Alteration 100 Enchanting 100 Smithing 24 Heavy Armor 15 Block 15 Two-Handed Gear: Dukaan (Legendary) Armor 88 : Increases Frost Resistance by 50% and Frost Spell Damage by 25% Gold Jeweled Necklace: Destruction Spells cost 33% less to cast. One-Handed Attacks do 53% more damage. Gold Ring: Destruction Spells cost 33% less to cast. One-Handed Attacks do 53% more damage. Stalhrim Light Armor (Legendary) Armor 275: Destruction Spells cost 33% less to cast. Destruction Spells cost 20% less to cast. Magicka Regenerates 10% faster. Stalhrim light boots (Legendary) Armor 125: One-Handed attacks do 53% more damage. Increases Fire Resistance by 49% Stalhrim Light Bracers (Legendary) 125 Armor: One-Handed attacks for 53% more damage. Increases your Magicka by 82 points. Buffs: Agent of Mara Ancient Knowledge Seeker of Might The Atronach Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A how to guide on the set up of an Overpowered Illusion mage early on legendary difficulty. Played on the most recent version of Skyrim the special edition, no mods were installed during the playthrough. This build is an Illusion based mage character with a focus on using Illusion spells such as frenzy, pacify and call to arms. Frenzy to make enemies fight each other, pacify to clam the survivors and call to arms to buff your followers. Continuing on later into the game I recommend a secondary damage skill such as archery, conjuration or destruction as a way to add some damage to the build. The dawnstar chest will not work if playing on the unofficial skyrim patch. I hope that you enjoy the build! Core Perks: | 2 Novice Illusion | 3 Apprentice Illusion | 4 Animage | 5 Kindred Mage | 6 Hypnotic Gaze | 7 Adept Illusion | 8 Aspect of Terror | 9 Quiet Casting | 10 Rage | 11 Expert Illusion | 12 Master of the Mind | 13 Master Illusion | 14 Illusion Dual Casting | (Basically just get all the perks in the illusion tree) Focus points into magicka . If you enjoyed feel free to check out some of my other OP guides: 🤍
A how to guide on the set up of an OP Necromancer mage early on legendary difficulty. Played on the most recent version of Skyrim the special edition, no mods were installed during the playthrough. This build is an Necromancer based mage character with a focus on using Conjuration and Destruction spells such as Dead Thrall and Ice Spike as well as the Ritual Stone the ultimate undead army. Soul Trap will not work as shown in the video if playing on the unofficial skyrim patch. Perks in order of purchase: | 2 Novice Conjuration | 3 Apprentice Conjuration | 4 Adept Conjuration | 5 Expert Conjuration | 6 Master Conjuration | 7 Necromancy | 8 Dark Souls | 9 Twin Souls | 10 Novice Destruction | 11 Apprentice Destruction | 12 Augmented Frost 1/2 | 13 Destruction Dual Casting | Final Stats: Level 19 Magicka 270 | Health 100 | Stamina 100| All before buffs from Equipment. Focus levels ups into magicka. 15 One-Handed 15 Archery 20 Light Armor 20 Sneak 17 Lockpicking 15 Pickpocket 22 Speech 20 Alchemy 40 Illusion 100 Conjuration 30 Destruction 15 Restoration 20 Alteration 15 Enchanting 16 Smithing 15 Heavy Armor 15 Block 15 Two-Handed Gear: Ring of Minor Conjuration: Conjuration Spells cost 12% less to cast Necromancer Amulet: +50 Magicka, Conjuration Spells costs 25% less to Cast, Health and Stamina Regen 75% slower. Necromancer Robes: Magicka Regenerates 75% Faster Aetherial Crown: Retains the last Standing Stone ability you held, granting you its effects in addition to those of your current stone. Staff of Revenants: Reanimate a powerful dead body to fight for you for 120 seconds. Buffs The Lord Stone The Ritual Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from epidemicsound
A step by step guide on creating an OP FIRE SPELLSWOR BUILD on Legendary Difficulty. Utilising the One Handed, Heavy Armor, Destruction, Smithing, Enchanting and Alchemy Skills . Played on Skyrim the Special Edition. No mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Final Stats: Level 45 Magicka 160 | Health 420 | Stamina 160 | All before buffs from equipment or standing stones. 76 One-Handed 15 Archery 20 Light Armor 20 Sneak 23 Lockpicking 15 Pickpocket 65 Speech 100 Alchemy 50 Illusion 19 Conjuration 73 Destruction 19 Restoration 100 Alteration 15 Enchanting (made Legendary after creating final gear to regain perk points) 100 Smithing 45 Heavy Armor 15 Block 15 Two-Handed Perks in order of purchase: 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Fighting Stance | 6 Savage Strike | 7 Alchemist 1/5 | 8 Alchemist 2/5 | 9 Physician | 10 Benefactor | 11 Alchemist 3/5 | 12 Alchemist 4/5 | 13 Enchanter 1/5 | 14 Enchanter 2/5 | 15 Enchanter 3/5 | 16 Enchanter 4/5 | 17 Insightful Enchanter | 18 Corpus Enchanter | 19 Alchemist 5/5 | 20 Haggling 1/5 | 21 Allure | 22 Merchant | 23 Enchanter 5/5 | 24 Extra effect | 25 Steel Smithing | 26 Advanced Armors | 27 Glass Smithing | 28 Fire Enchanter | 29 Frost Enchanter | 30 Storm Enchanter | 31 Novice Destruction | 32 Novice Alteration | 33 Apprentice Alteration | 34 Adept Alteration | 35 Magic Resistance 1/3 | 36 Magic Resistance 2/3 | 37 Magic Resistance 3/3 | 38 Expert Alteration | 39 Atronach | 40 Augmented Flames 1/2 | 41 Augmented Flames 1/2 | 42 Armsman 4/5 | 43 Dragon Armor | After making and enchanting the final armor I recommend making Smithing or Enchanting Legendary to regain the spent perk points, this will give you extra perk points to bring out the build's full potential. Alternatively you can also complete the Dragonborne DLC to reset perk points without resetting the skill to 15. 44 Augmented Frost 1/2 | 45 Augmented Frost 2/2 | 46 Augmented Shock 1/2 | 47 Augmented Shock 2/2 | 48 Novice Illusion | 49 Hypnotic Gaze | 50 Aspect of Terror | 51 Destruction Duel Casting | 52 Impact Perks after this can be invested however you like. All Enchantments used for crafting can be purchased at Radiant Raiment in Solitude for armor enchantments and Glover Mallory on Solstheim or Fletcher in Solitude for weapon enchantments. Mid Gear: Chitin Heavy Armor - Fortify Destruction + Fortify Destruction and Magicka Regen Chitin Heavy Boots - Fortify One - Handed + Frost Resist Chitin Heavy Gauntlets - Fortify Magicka + Fortify One - Handed Chitin Heavy Helmet - Fortify Destruction + Fortify Magicka Silver Necklace - Fortify Destruction + Fortify One - Handed Silver Ring - Fortify Health + Fortify One - Handed Glass Sword - Absorb Health + Chaos damage Final Gear: Chitin Heavy Armor - Fortify Destruction + Fortify Destruction and Magicka Regen Chitin Heavy Boots - Fortify One - Handed + Frost Resist Chitin Heavy Gauntlets - Fortify Magicka + Fortify One - Handed Falmer Helmet - Fortify Destruction + Fortify Magicka Silver Necklace - Fortify Destruction + Fortify One - Handed Silver Ring - Fortify Destruction + Fortify Health Ahzidal Dragonbone Sword - Absorb Health + Chaos damage Buffs: Agent of Mara Ancient Knowledge Seeker of Might The Lord Stone Dragonborn Flame The Fire Within Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: Playering with Fire (Ahlstorm remix) - Taynte Apple Pie Eyes - Martin Landstorm Phoenix Rising - Edgar Hopp A Million Upheavals - Edgar Hopp Ballroom Gentlemen - Step Two Working Class Heros - Golden Age Radio So Rare - Benjamin Rice One More for the Young - Reversus Jump Jive Roar - Jules Gaia Sins of the Fathers - Deskant Town Square Parade - Deskant The Great War - Jon Bjork Reconnect - Toby Tranter The Princess - Vikor Lundberg
A step by step guide on creating an OVERPOWERED ARCANE ARCHER BUILD with NO CRAFTING on Legendary Difficulty. This build makes use of Archery, Conjuration and Alteration. Played on Skyrim the Special Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. The best non Crafting Build for Legendary Difficulty! Final Stats: Level 36 Magicka 250 | Health 240 | Stamina 160 | All before buffs from equipment or standing stones. Make sure to put points into Magicka first so that you can cast Bound Bow. 23 One-Handed 87 Archery 15 Light Armor 100 Sneak 15 Lockpicking 15 Pickpocket 26 Speech 15 Alchemy 50 Illusion 100 Conjuration 15 Destruction 15 Restoration 70 Alteration 20 Enchanting 20 Smithing 58 Heavy Armor 20 Block 20 Two-Handed Perks in order of purchase: | 2 Overdraw 1/5 | 3 Overdraw 2/5 | 4 Overdraw 3/5 | 5 Novice Conjuration | 6 Mystic Binding | 7 Apprentice Conjuration | 8 Adept Conjuration | 9 Expert Conjuration | 10 Summoner 1/2 | 11 Atromancy | 12 Elemental Potency | 13 Twin Souls | 14 Novice Alteration | 15 Apprentice Alteration | 16 Magic Resistance 1/3 | 17 Magic Resistance 2/3 | 18 Magic Resistance 3/3 | 19 Overdraw 4/5 | 20 Stealth 1/5 | 21 Backstab | 22 Deadly Aim | 23 Muffled Movement | 24 Light Foot | 25 Silent Roll | 26 Silence | 27 Overdraw 5/5 | 28 Eagle Eye | 29 Powershot | 30 Quickshot | 31 Novice Illusion | 32 Animage | 33 Kindred Mage | 34 Quiet Casting | 35 Juggernaut 1/5 | Perks after this can be invested however you like. Levelling Illusion to 50 for the quiet casting perk is beneficial but no necessary. Final Gear: Daedric Armor of Peerless Conjuring Daedric Boots of Fire Suppression Daedric Gauntlets of Peerless Archery Daedric Helmet of Peerless Archery Necklace of Eminent Sneaking Ring of Eminent Archery Buffs: Agent of Mara The Lord Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound In order of Appearance: Dancing Ted - Moorland Songs Happy Thoughts - Wanda Shakes Not Quite Midnight - Harry Edvino Funk This Up - Fox Morrow Tripping Over Danger - Craft Case G Thang - The New Fools Undaunted Warrior - Bonnie Grace Sidious - Heyson It's Funk O'Clock - The New Fools Faith Arise - Edgar Hopp Shadow Warriors - Coma Svensson
A guide on how to setup a broken GODDESS OF LIGHT build on Legendary Difficulty. Played on the new Skyrim Anniversary Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. Anniversary Edition is required for full completion of this build. Final Stats: Level 49 Magicka 120 | Health 500 | Stamina 160 | All before buffs from equipment or standing stones. 73 One-Handed 15 Archery 20 Light Armor 15 Sneak 17 Lockpicking 15 Pickpocket 83 Speech 100 Alchemy 15 lllusion 42 Conjuration 15 Destruction 71 Restoration 100 Alteration 100 Enchanting 100 Smithing 34 Heavy Armor 20 Block 25 Two-Handed Perk list in the order I buy the perks not the level that I obtain them. Perks in order of purchase: 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Novice Conjuration | 6 Mystic Binding | 7 Alchemist 1/5 | 8 Alchemist 2/5 | 9 Physician | 10 Benefactor | 11 Alchemist 3/5 | 12 Alchemist 4/5 | 13 Haggling 1/5 | 14 Allure | 15 Merchant | 16 Enchanter 1/5 | 17 Enchanter 2/5 | 18 Enchanter 3/5 | 19 Enchanter 4/5 | 20 Enchanter 5/5 | 21 Insightful Enchanter | 22 Corpus Enchanter | 23 Alchemist 5/5 | 24 Extra Effect | 25 Steel Smithing | 26 Dwarven Smithing | 27 Orcish Smithing | 28 Ebony Smithing | 29 Daedric Smithing | 30 Fire Enchanter | 31 Frost Enchanter | 32 Storm Enchanter | 33 Fighting Stance | 34 Critical Charge | 35 Savage Strike | 36 Novice Restoration | 37 Regeneration | 38 Necromage | 39 Novice Alteration | 40 Adept Alteration | 41 Expert Alteration | 42 Atronach | 43 Arcane Blacksmith | 44 Armsman 4/5 | 45 Dual Flurry 1/2 | 46 Dual Flurry 2/2 | 47 Dual Savagery | 48 Restoration Dual Casting | Perks after this can be invested however you like. All Enchantments and armor items used for crafting can be found at Radiant Raiment in Solitude. Mid Game Gear: Golden Saint Helmet - Fortify Destruction + Fortify Restoration Golden Saint Armor - Fortify Destruction + Fortify Restoration Golden Saint Gauntlets - Fortify One-Handed + Fortify Magicka Golden Saint Boots - Fortify One-Handed + Fortify Stamina Regen Necklace - Fortify Restoration + Fortify One-Handed Ring - Fortify Destruction + Fortify One-Handed 2x Golden Swords - Chaos + Abosrb health Final Gear: Golden Saint Helmet - Fortify Destruction + Fortify Restoration Golden Saint Armor - Fortify Health + Fortify Health Regen Golden Saint Gauntlets - Fortify One-Handed + Fortify Magicka Golden Saint Boots - Fortify One-Handed + Fortify Stamina Necklace - Fortify Stamina Regen + Fortify One-Handed Ring - Fortify Stamina + Fortify One-Handed 2x Dawnbreaker Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. Please consider Subscribing for even more content! If you enjoyed feel free to check out some of my other OP Skyrim guides: 🤍 Or my Fallout 4 Guides: 🤍 Music from Epidemicsound In order of Appearance: Forged in Steel - Reynard Seidel Extra Fries - The Fly Guy Five A Moment to Breathe - Jon Bjork Casino Funk - Arc De Soleil Hold Me Tight - Uygar Duzgun Annual Pike Competition - Jon Bjork The First Snow - Mike Franklyn Beats of Burden - Molife Raise Your Shoes - Splasher! I'm a Hurricane - Wellmess First Shooter - Bonnie Grace Emerald Dream - FormantX Fight for Glory - FormantX
A step by step guide on how to make an OP DRAGONSLAYER build on Legendary Difficulty. Making use of One-Handed, Heavy Armor, Smithing, Alchemy, Speech, Enchanting, Destruction and Alteration. Played on Skyrim the Special Edition, no mods were installed during the playthrough and the build was played entirely on Legendary Difficulty. THE BEST DRAGONSLAYER BUILD! Perks in order of purchase: 2 Armsman 1/5 | 3 Armsman 2/5 | 4 Armsman 3/5 | 5 Alchemist 1/5 | 6 Alchemist 2/5 | 7 Physician | 8 Benefactor | 9 Alchemist 3/5 | 10 Alchemist 4/5 | 11 Haggling 1/5 | 12 Allure | 13 Enchanter 1/5 | 14 Enchanter 2/5 | 15 Enchanter 3/5 | 16 Enchanter 4/5 | 17 Insightful Enchanter | 18 Corpus Enchanter | 19 Steel Smithing | 20 Dwarven Smithing | 21 Orcish Smithing | 22 Ebony Smithing | 23 Enchanter 5/5 | 24 Extra Effect | 25 Fire Enchanter | 26 Arcane Blacksmith | 27 Juggernaut 1/5 | 28 Juggernaut 2/5 | 29 Fighting Stance | 30 Novice Destruction | 31 Destruction Duel Casting | 32 Impact | 33 Novice Alteration | 34 Apprentice Alteration | 35 Adept Alteration | 36 Expert Alteration | 37 Atronach | 38 Magic Resistance 1/3 | 39 Magic Resistance 2/3 | 40 Magic Resistance 3/3 | 41 Savage Strike | 42 Frost Enchanter | 43 Storm Enchanter | 44 Daedric Smithing | 45 Dragon Smithing | After smithing your final Dragon Armor and enchanting it, make Enchanting Legendary or complete the Dragonborn DLC to reset the perks spend in the Enchanting tree. New perks: 46 Armsman 4/5 | 47 Dual Flurry 1/2 | 48 Dual Flurry 2/2 | 49 Augmented Shock 1/2 | 50 Augmented Shock 2/2 | 51 Augmented Flames 1/2 | 52 Augmented Flames 2/2 | 53 Augmented Frost 1/2 | 54 Augmented Frost 2/2 | 55 Dual Savagery | 56 Armsman 5/5 | Perks after this can be invested however you like. Final Stats: Level 48 Magicka 100 | Health 420 | Stamina 250 | All before buffs from equipment or standing stones. Put 1 point into Stamina per 2 points of Health. 80 One-Handed 15 Archery 20 Light Armor 15 Sneak 20 Lockpicking 15 Pickpocket 78 Speech 100 Alchemy 34 Illusion 31 Conjuration 71 Destruction 45 Restoration 100 Alteration 17 Enchanting (After making Legendary) 100 Smithing 54 Heavy Armor 56 Block 15 Two-Handed Final Crafting Gear: Chef's Hat - Fortify Alchemy Chef's Tunic - Fortify Smithing Dunmer Shoes - Fortify Smithing Gloves - Fortify Smithing + Fortify Alchemy Gold Necklace - Fortify Smithing + Fortify Alchemy Silver Ring - Fortify Smithing + Fortify Alchemy Mid Game Ebony Gear: Ebony Armor - Fortify Destruction + Fortify Health Ebony Boots - Fortify One - Handed + Fire Resistance Ebony Gauntlets - Fortify One - Handed + Fortify Block Ebony Helmet - Fortify Destruction + Fortify Magicka Gold Necklace - Destruction + Fortify One - Handed Silver Ring - Destruction + Fortify One - Handed Ebony Mace - Absorb Health and Absorb Stamina Ebony Shield - Frost Resistance + Magic Resistance Final Dragonplate Gear: Dragonplate Armor - Fortify Health + Fortify Destruction Dragonplate Boots - Fortify One Handed + Fire Resistance Dragonplate Gauntlets - Fortify One Handed + Fortify Magicka Dragonplate Helmet - Fortify Destruction + Fortify Magicka Silver Necklace - Fortify One Handed + Fortify Destruction Silver Ring - Fortify One Handed + Fortify Destruction Dragonbone Mace - Chaos Damage + Shock Damage Dragonbane Sword - Extra damage to Dragons + Shock Damage Buffs: Agent of Mara Seeker of Might The Atronach Stone Please leave any questions or helpful points in the comments below and I will do my best to get back to everyone. If you enjoyed feel free to check out some of my other OP guides: 🤍 Music from Epidemicsound Order of appearance: Battle Adrenaline - Sons of Hades So That Was It - Stationary Sign Sneaky Town - Play Town Window Shopping In New York - The Fly Guy Five A Celtic Blessing - Bonnie Grace Intense Thrill - Bonnie Grace As We Marched In - Golden Age Radio Our Pickup Truck - Golden Age Radio Magical Garden - Jon Algar A Good Old Way of Having Fun - Golden Age Radio Hillbilly Diner - Step Two! Rivals - Hallmore Pick Up Your Banjo - Stationary Sign Magic Awaits - Howard Harper - Barnes Adventure Awaits - Dream Cave Gangster's Delight - Aesyme Maximillan - Bonnies Grace Murder In The Dark - Jon Bjork Say It Like That - Golden Age Radio Our Last Stand - FormantX